Update appveyor.yml for PS, Minimalist, and fix it-IT
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+24
-50
@@ -8,60 +8,34 @@ build:
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project: source-code/PD-Loader.sln
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verbosity: minimal
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after_build:
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- cmd: >-
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md %TMP%\full\
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- ps: |
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mkdir "$env:TMP/full/patches"
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mkdir "$env:TMP/full/plugins"
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mkdir "$env:TMP/full/plugins/Novidia Shaders"
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mkdir "$env:TMP/full/ram/databank_template"
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md %TMP%\full\patches\
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cp "$env:APPVEYOR_BUILD_FOLDER/source-code/x64/$env:CONFIGURATION/dnsapi.dll" "$env:TMP/full"
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cp "$env:APPVEYOR_BUILD_FOLDER/source-code/x64/$env:CONFIGURATION/*.dva" "$env:TMP/full/plugins"
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md %TMP%\full\plugins\
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if ( "$env:CONFIGURATION" -imatch "Release" )
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{
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mkdir "$env:TMP/full/plugins/zh-Hans"
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mkdir "$env:TMP/full/plugins/pt-BR"
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mkdir "$env:TMP/full/plugins/it-IT"
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cp "$env:APPVEYOR_BUILD_FOLDER/source-code/data/patches/custom_freeplay_text_example.p" "$env:TMP/full/patches"
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cp "$env:APPVEYOR_BUILD_FOLDER/source-code/x64/$env:CONFIGURATION/zh-Hans/*.dll" "$env:TMP/full/plugins/zh-Hans"
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cp "$env:APPVEYOR_BUILD_FOLDER/source-code/x64/$env:CONFIGURATION/pt-BR/*.dll" "$env:TMP/full/plugins/pt-BR"
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cp "$env:APPVEYOR_BUILD_FOLDER/source-code/x64/$env:CONFIGURATION/it-IT/*.dll" "$env:TMP/full/plugins/it-IT"
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}
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md "%TMP%\full\plugins\Novidia Shaders"
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if "%CONFIGURATION%" == "Release" (
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md %TMP%\full\plugins\zh-Hans\
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cp "$env:APPVEYOR_BUILD_FOLDER/source-code/data/README - PD Loader.url" "$env:TMP/full"
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cp "$env:APPVEYOR_BUILD_FOLDER/source-code/data/*.sfv" "$env:TMP/full"
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cp "$env:APPVEYOR_BUILD_FOLDER/source-code/data/plugins/*.*" "$env:TMP/full/plugins"
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cp "$env:APPVEYOR_BUILD_FOLDER/source-code/data/plugins/Novidia Shaders/*.*" "$env:TMP/full/plugins/Novidia Shaders"
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cp "$env:APPVEYOR_BUILD_FOLDER/source-code/data/ram/databank_template/*.dat" "$env:TMP/full/ram/databank_template"
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md %TMP%\full\plugins\pt-BR\
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md %TMP%\full\plugins\it-IT\
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)
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md %TMP%\full\ram\
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md %TMP%\full\ram\databank_template\
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copy %APPVEYOR_BUILD_FOLDER%\source-code\x64\%CONFIGURATION%\dnsapi.dll %TMP%\full\
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copy %APPVEYOR_BUILD_FOLDER%\source-code\x64\%CONFIGURATION%\*.dva %TMP%\full\plugins\
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if "%CONFIGURATION%" == "Release" (
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copy %APPVEYOR_BUILD_FOLDER%\source-code\data\patches\custom_freeplay_text_example.p %TMP%\full\patches\
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copy %APPVEYOR_BUILD_FOLDER%\source-code\x64\%CONFIGURATION%\zh-Hans\*.dll %TMP%\full\plugins\zh-Hans\
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copy %APPVEYOR_BUILD_FOLDER%\source-code\x64\%CONFIGURATION%\pt-BR\*.dll %TMP%\full\plugins\pt-BR\
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copy %APPVEYOR_BUILD_FOLDER%\source-code\x64\%CONFIGURATION%\pt-BR\*.dll %TMP%\full\plugins\it-IT\
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)
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copy "%APPVEYOR_BUILD_FOLDER%\source-code\data\README - PD Loader.url" %TMP%\full\
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copy %APPVEYOR_BUILD_FOLDER%\source-code\data\verify_base_game.sfv %TMP%\full\
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copy %APPVEYOR_BUILD_FOLDER%\source-code\data\verify_mount_data.sfv %TMP%\full\
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copy %APPVEYOR_BUILD_FOLDER%\source-code\data\plugins\*.* %TMP%\full\plugins\
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copy "%APPVEYOR_BUILD_FOLDER%\source-code\data\plugins\Novidia Shaders\*.*" "%TMP%\full\plugins\Novidia Shaders\"
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copy %APPVEYOR_BUILD_FOLDER%\source-code\data\ram\databank_template\*.dat %TMP%\full\ram\databank_template\
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cd %TMP%\full\
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7z a %APPVEYOR_BUILD_FOLDER%\PD-Loader-%CONFIGURATION%-AppVeyor.zip *
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cd "$env:TMP/full"
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7z a "$env:APPVEYOR_BUILD_FOLDER/PD-Loader-$env:CONFIGURATION-AppVeyor-$env:APPVEYOR_REPO_COMMIT.zip" *
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artifacts:
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- path: PD-Loader-*.zip
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