Customizable Fast Loader speed
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@@ -1,6 +1,7 @@
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#pragma once
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#include "EmulatorComponent.h"
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#include "GameState.h"
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#include <string>
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namespace TLAC::Components
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{
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@@ -17,7 +18,8 @@ namespace TLAC::Components
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virtual void UpdateInput() override;
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private:
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const int updatesPerFrame = 39;
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const std::string COMPONENTS_CONFIG_FILE_NAME = "components.ini";
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int updatesPerFrame = 39;
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GameState currentGameState;
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GameState previousGameState;
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