fix compilation (oops)
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@@ -5,15 +5,16 @@
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#include <windows.h>
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#include "../framework.h"
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#include <vector>
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#include <codecvt>
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namespace TLAC::Components
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{
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FrameRateManager::FrameRateManager()
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{
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std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>> converter;
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std::wstring configPath = converter.from_bytes((TLAC::framework::GetModuleDirectory() + "/config.ini").c_str());
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float nMotionRate = GetPrivateProfileIntW(L"graphics", L"frm.motion.rate", 300, configPath.c_str());
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std::string utf8path = TLAC::framework::GetModuleDirectory() + "/config.ini";
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WCHAR utf16buf[256];
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MultiByteToWideChar(CP_UTF8, 0, utf8path.c_str(), -1, utf16buf, 256);
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float nMotionRate = GetPrivateProfileIntW(L"graphics", L"frm.motion.rate", 300, utf16buf);
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motionSpeedMultiplier = nMotionRate / 60.0f;
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}
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