Commit Graph
85 Commits
Author SHA1 Message Date
Jennifer Taylor 6ab6dc89c4 Support one more texture format for repacking. 2020-12-17 22:06:14 +00:00
Jennifer Taylor 68c1b7cc63 Encode unicode in JSX differently to attempt to fix issue with unicode translation on some non-utf8 systems. 2020-12-17 21:47:36 +00:00
Jennifer Taylor b7bd09bb62 Remove magic strings and use constants instead. 2020-12-17 20:16:30 +00:00
seth 416904100b API: enable omnimix for only MUSECA and IIDX 2020-12-17 14:57:20 -05:00
seth d32c8fafa6 Code style 2020-12-17 14:57:20 -05:00
seth 349a34d25d MUSECA PLUS: Webui fix 2020-12-17 14:57:20 -05:00
seth 13c0d02e45 MUSECA: finishing touches 2020-12-17 14:57:20 -05:00
seth 85622dbc9b MUSECA 1+1/2: mission stuff 2020-12-17 14:57:20 -05:00
seth f8f511250c Fix linting errors 2020-12-17 14:57:20 -05:00
seth 1a4a231066 MUSECA: API and webui fixes for Museca PLUS 2020-12-17 14:57:20 -05:00
seth 82a67e0792 MUSECA: Support Museca Plus modpack 2020-12-17 14:57:20 -05:00
Jennifer Taylor 37e01e0a3e Rewrite LZ77 compressor in C++ (like decompressor) for another massive speed boost. 2020-12-14 22:15:20 +00:00
Jennifer Taylor fd3868073f Add a few more known node types. 2020-11-30 22:57:46 +00:00
Jennifer Taylor 5924673371 Fix deprecation warning in Python 3.8 by upgrading to new crypto library. 2020-11-30 18:16:18 +00:00
Jennifer Taylor 0ea53660b4 Support repacking a few more texture formats. 2020-11-30 18:16:02 +00:00
Jennifer Taylor c6e395b8a5 Add ability to update textures from individual sprites as well as whole texture images. 2020-11-29 00:48:44 +00:00
Jennifer Taylor 0c4cb8df5c Support splitting texturemaps into individual sprites. 2020-11-29 00:47:25 +00:00
Jennifer Taylor 31ad2856fd Add a much faster C++ implementation of Lz77 decompress. We can achieve approximately a 10x speedup decompressing with this enabled. 2020-11-28 19:05:27 +00:00
Jennifer Taylor c1fad0caeb Skip tracking coverage when we aren't printing verbose debugging for a slight speedup. 2020-11-28 19:05:03 +00:00
Jennifer Taylor d2d4f9d1e9 Fix bug where some textures weren't referenced properly by BishiBashi in updated AFP files. 2020-11-27 21:53:01 +00:00
Jennifer Taylor d3d0bab2f5 Reorganize some debug prints to help figure out correct file writing order. 2020-11-27 21:52:30 +00:00
Jennifer Taylor 476c459272 Add debugging printer so we can verify contents identical before and after a null update. 2020-11-27 17:47:48 +00:00
Jennifer Taylor 27afc98ee5 Skip recompressing textures we don't change, don't try to write a file unless we successfully generated it. 2020-11-24 00:03:28 +00:00
Jennifer Taylor 526a462ef4 Overwrite original AFP file instead of making a temporary copy. 2020-11-23 22:33:12 +00:00
Jennifer Taylor f6b90ea014 Add feature to enable overlay bounds generation for visualizing regions in textures. 2020-11-23 20:56:05 +00:00
Jennifer Taylor 8acdb1cefc Update documentation for other texture formats that we semi-support. 2020-11-23 20:55:38 +00:00
Jennifer Taylor ff147a37b1 Support an additional texture format found in updated BishiBashi JP data, document mapping to D3D9 structures. 2020-11-23 20:55:00 +00:00
Jennifer Taylor d0c01ae96c Rearrange requirements so important ones get installed first. 2020-11-13 18:43:15 +00:00
Jennifer Taylor db6a6739fc Implement the first bits of what's necessary to update textures. 2020-11-12 05:03:52 +00:00
Jennifer Taylor 41ea293897 Faster, but less than ideal, large file compression as well as start byte GC. 2020-11-12 05:03:33 +00:00
Jennifer Taylor 88042a7e9e Write back textures and regions when saving files. 2020-11-12 05:03:03 +00:00
Jennifer Taylor 42c3362a3c Fix off-by-one error in LZ77 implementation rarely resulting in truncated files on inflate. 2020-11-12 05:02:37 +00:00
Jennifer Taylor a5966a6382 Fix some lint and typing issues uncovered by mypy/flake8 upgrades. 2020-11-11 05:14:36 +00:00
Jennifer Taylor ffa70e372b Ability to write back out simple files with the data we parsed. 2020-11-11 03:39:51 +00:00
Jennifer Taylor 32d1909137 Support round-tripping a few more bits of various files, to increase our eventual success of injecting translated T*BB textures. 2020-11-11 03:39:21 +00:00
Jennifer Taylor 7fcca97ae4 Capture the rest of the file that I know about in parsed structures, track when a file needs to be read-only. 2020-11-10 03:26:26 +00:00
Jennifer Taylor 59b93e6931 Massive refactor to start parsing out to a file structure instead of just extracting. 2020-11-10 03:26:06 +00:00
Jennifer Taylor b594349faf Capture another unknown header flag that seems to change randomly. 2020-11-10 03:25:39 +00:00
Jennifer Taylor f9d035aa34 Remove out-of-date TODO. 2020-11-09 03:01:42 +00:00
Jennifer Taylor f7ffd9185b Add a few more missing bytes, assert where we always see constants. 2020-11-09 02:46:36 +00:00
Jennifer Taylor d9f96f4b4c Fix a texture decoding bug, add a few more supported formats. 2020-11-06 21:24:31 +00:00
Jennifer Taylor 96298d8ecf Fix T*BB font decoding issue by setting the correct endianness. 2020-11-06 19:57:35 +00:00
Jennifer Taylor b507dfda71 Ignore XML mappings by default. 2020-11-06 19:57:13 +00:00
Jennifer Taylor 4ce03847dd Rename utility to more generic format parser. 2020-11-06 19:05:40 +00:00
Jennifer Taylor 042cce481f Fix last issue with font conversion for T*BB. 2020-11-06 19:02:41 +00:00
Jennifer Taylor 7cb2220386 A few lint fixes, add preliminary support for 0x15 format. 2020-11-06 18:52:00 +00:00
Jennifer Taylor a26d8f4b64 Fix several bugs in DXT5 decompressor, renders fonts much closer to the game now. 2020-11-06 18:40:41 +00:00
Jennifer Taylor abc97bfdcb Several improvements to parsing.
Ability to decode graphics regions and assign them to textures.
Removed incorrect name handling of one section.
Support different endianness of files to support PS3 DanceDanceRevolution AFP files.
Fully map out file for several T*BB files.
2020-11-06 16:18:09 +00:00
Jennifer Taylor 4b31f8f831 Fix a couple length calculations and a few parsing mistakes.
Add coverage calculations to track down missing file sections.
2020-11-06 04:13:39 +00:00
Jennifer Taylor 786676fd26 Initial code for The*BishiBashi graphics file unpacker. 2020-11-06 02:08:21 +00:00