* docs: migrate from mkdocs to mdbook - Rename old mkdocs docs/ to old-docs/ for reference - Set up new docs/ with mdbook (book.toml + src/ tree) - Mirror full nav structure from mkdocs.yml into SUMMARY.md - Add Justfile-docs with docs-serve, docs-build, docs-check, docs-install recipes - Import Justfile-docs from root Justfile - Rewrite .github/workflows/docs.yml: build step uses taiki-e/install-action to install mdbook, split into separate build + deploy jobs, PR builds run the check step too * ci(docs): pin actions to SHAs, install mdbook via release binary * ci(docs): install mdbook from apt instead of curling a release binary * dev: replace mkdocs python stack with mdbook in dev image * ci(docs): apt only works on Debian; restore release binary install for Ubuntu CI * docs: fix duplicate file entries in SUMMARY.md * docs: remove docs-install recipe * docs: remove site-url from book.toml to fix asset loading * dev: install mdbook from upstream release binary, not Debian apt The Debian package (0.4.x+ds) strips bundled font assets, leaving the built site without fonts/fonts.css. Use the upstream tarball (same as CI) so the theme is complete. Handles x86_64 and aarch64. * docs: vendor mdbook tarballs in dev/mdbook/, install from there Dockerfile.dev uses COPY + tar to install the right arch at build time. CI extracts the x86_64 tarball directly from the checkout. No network access required for either — and no stripped-fonts Debian package. * fix: unwritten
2.5 KiB
pop'n music Support
This game has the internal GPTString of popn:9B.
!!! note For information on what each section means, please see Common Config.
Metrics
For more information on what metrics are and how they work, see [TODO]!
Provided Metrics
| Metric Name | Type | Description |
| :: | :: | :: |
| score | Integer | The score value. |
| clearMedal | "failedCircle", "failedDiamond", "failedStar", "easyClear", "clearCircle", "clearDiamond", "clearStar", "fullComboCircle", "fullComboDiamond", "fullComboStar", "perfect" | The clear medal for this score. This is a superset of lamps. |
Derived Metrics
| Metric Name | Type | Description |
| :: | :: | :: |
| lamp | "FAILED", "EASY CLEAR", "CLEAR", "FULL COMBO", "PERFECT" | The lamp for this score. This is a subset of clearMedals, and is - as a result - derived from them. We keep both around as lamps are better for grouping up scores. |
| grade | "E", "D", "C", "B", "A", "AA", "AAA", "S" | The grade this score was worth. Note that scores are capped at a grade of A if they are a fail, regardless of how good the score was. |
Optional Metrics
| Metric Name | Type | Description |
| :: | :: | :: |
| fast | Integer | The amount of mistakes in this score that were a result of hitting early. |
| slow | Integer | The amount of mistakes in this score that were a result of hitting late. |
| maxCombo | Integer | The largest combo in this score. |
| gauge | Decimal | The gauge value this score had at the end. This is a value between 0 and 100. |
Judgements
The following judgements are defined:
coolgreatgoodbad
Rating Algorithms
Score Rating Algorithms
| Name | Description |
| :: | :: |
| classPoints | Class Points as they're implemented in game. |
Session Rating Algorithms
| Name | Description |
| :: | :: |
| classPoints | The average of your best 10 class points this session. |
Profile Rating Algorithms
| Name | Description |
| :: | :: |
| naiveClassPoints | A naive average of your best 20 scores. This is different to in game class points, as that is affected by recent scores, and not just your best scores. |
Difficulties
EasyNormalHyperEX
Classes
| Name | Type | Values |
| :: | :: | :: |
| class | DERIVED | KITTY, STUDENT, DELINQUENT, DETECTIVE, IDOL, GENERAL, HERMIT, GOD
Versions
| ID | Pretty Name |
| :: | :: |
| peace | peace |
| kaimei | Kaimei Riddles |
| unilab | Unilab |
Supported Match Types
inGameIDtachiSongIDpopnChartHash