Files
zkldi_Tachi/common/src/utils/util.ts
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TypeScript

import {
GetGPTString,
GetGameConfig,
GetGamePTConfig,
GetSpecificGPTConfig,
} from "../config/config";
import type { GradeBoundary } from "../constants/grade-boundaries";
import type {
BMSCourseDocument,
ChartDocument,
GPTString,
GPTStrings,
Game,
Playtypes,
SongDocument,
integer,
} from "../types";
import type { PrudenceError, ValidSchemaValue } from "prudence";
import type { AnyZodObject } from "zod";
export function FormatInt(v: number): string {
return Math.floor(v).toFixed(0);
}
export function FormatDifficulty(chart: ChartDocument, game: Game): string {
if (game === "bms" || game === "pms") {
const bmsChart = chart as ChartDocument<"bms:7K" | "bms:14K">;
return (
bmsChart.data.tableFolders.map((e) => `${e.table}${e.level}`).join(", ") || "Unrated"
);
}
if (game === "itg") {
const itgChart = chart as ChartDocument<"itg:Stamina">;
const level = itgChart.data.rankedLevel ?? itgChart.data.chartLevel;
const unranked = itgChart.data.rankedLevel === null ? "UNRANKED " : "";
return `${unranked}${itgChart.data.difficultyTag} ${level} (${itgChart.data.charter})`;
}
if (game === "gitadora") {
const ch = chart as ChartDocument<GPTStrings["gitadora"]>;
const gptConfig = GetSpecificGPTConfig<GPTStrings["gitadora"]>(
GetGPTString(game, chart.playtype) as GPTStrings["gitadora"]
);
// it's complaining that since the dora config doesn't have shorthand for
// "BASS BASIC", this assignment may fail.
// it's technically correct, but in the worst way, since this isn't
// actually possible.
// todo: come up with something better.
// eslint-disable-next-line @typescript-eslint/ban-ts-comment, @typescript-eslint/prefer-ts-expect-error
// @ts-ignore this fails in my IDE but is fine in the compiler, can't use ts-expect-err here.
const shortDiff = gptConfig.difficulties.shorthand[ch.difficulty];
// gitadora should always use short diffs. they just look better.
return `${shortDiff} ${chart.level}`;
}
const gameConfig = GetGameConfig(game);
if (gameConfig.playtypes.length > 1) {
return `${chart.playtype} ${chart.difficulty} ${chart.level}`;
}
return `${chart.difficulty} ${chart.level}`;
}
/**
* Formats a chart's difficulty into a shorter variant. This handles a lot of
* game-specific strange edge cases.
*/
export function FormatDifficultyShort(chart: ChartDocument, game: Game): string {
const gameConfig = GetGameConfig(game);
const gptConfig = GetGamePTConfig(game, chart.playtype);
if (game === "itg") {
const itgChart = chart as ChartDocument<"itg:Stamina">;
return `S${itgChart.data.difficultyTag} ${chart.level}`;
}
if (gptConfig.difficulties.type === "DYNAMIC") {
// TODO cap string length
return `${chart.difficulty} ${chart.level}`;
}
const shortDiff = gptConfig.difficulties.shorthand[chart.difficulty] ?? chart.difficulty;
if (gameConfig.playtypes.length === 1 || game === "gitadora") {
return `${shortDiff} ${chart.level}`;
}
if (game === "usc") {
return `${chart.playtype === "Controller" ? "CON" : "KB"} ${shortDiff} ${chart.level}`;
}
return `${chart.playtype}${shortDiff} ${chart.level}`;
}
export function FormatGame(game: Game, playtype: Playtypes[Game]): string {
const gameConfig = GetGameConfig(game);
if (gameConfig.playtypes.length === 1) {
return gameConfig.name;
}
return `${gameConfig.name} (${playtype})`;
}
export function FormatChart(
game: Game,
song: SongDocument,
chart: ChartDocument,
short = false
): string {
if (game === "bms") {
const tables = (chart as ChartDocument<GPTStrings["bms"]>).data.tableFolders;
const bmsSong = song as SongDocument<"bms">;
let realTitle = bmsSong.title;
if (bmsSong.data.subtitle) {
realTitle = `${realTitle} - ${bmsSong.data.subtitle}`;
}
if (bmsSong.data.genre) {
realTitle = `${realTitle} [${bmsSong.data.genre}]`;
}
if (tables.length === 0) {
return realTitle;
}
return `${realTitle} (${tables.map((e) => `${e.table}${e.level}`).join(", ")})`;
} else if (game === "usc") {
const uscChart = chart as ChartDocument<GPTStrings["usc"]>;
// If this chart isn't an official, render it differently
if (!uscChart.data.isOfficial) {
// Same as BMS. turn this into SongTitle (Keyboard MXM normal1, insane2)
return `${song.title} (${chart.playtype} ${
chart.difficulty
} ${uscChart.data.tableFolders.map((e) => `${e.table}${e.level}`).join(", ")})`;
} else if (uscChart.data.tableFolders.length !== 0) {
// if this chart is an official **AND** is on tables (unlikely), render
// it as so:
// SongTitle (Keyboard MXM 17, normal1, insane2)
return `${song.title} (${chart.playtype} ${chart.difficulty} ${
chart.level
}, ${uscChart.data.tableFolders.map((e) => `${e.table}${e.level}`).join(", ")})`;
}
// otherwise, it's just an official and should be rendered like any other game.
} else if (game === "itg") {
const itgChart = chart as ChartDocument<"itg:Stamina">;
const itgSong = song as SongDocument<"itg">;
const level = itgChart.data.rankedLevel ?? `${itgChart.data.chartLevel}?`;
return `${itgSong.title}${itgSong.data.subtitle ? ` ${itgSong.data.subtitle}` : ""} ${
itgChart.data.difficultyTag
} ${level}`;
}
const gameConfig = GetGameConfig(game);
let playtypeStr = `${chart.playtype}`;
if (gameConfig.playtypes.length === 1) {
playtypeStr = "";
}
const gptConfig = GetGamePTConfig(game, chart.playtype);
let diff: string;
if (gptConfig.difficulties.type === "DYNAMIC") {
diff = chart.difficulty;
} else if (short) {
diff = gptConfig.difficulties.shorthand[chart.difficulty] ?? chart.difficulty;
} else {
diff = chart.difficulty;
}
// iidx formats things like SPA instead of SP A.
// this is a hack, this should be part of the gptConfig, tbh.
let space = "";
if ((game === "iidx" && short) || !playtypeStr) {
space = "";
} else {
space = " ";
}
// return the most recent version this chart appeared in if it
// is not primary.
if (!chart.isPrimary) {
return `${song.title} (${playtypeStr}${space}${diff} ${chart.level} ${chart.versions[0]})`;
}
return `${song.title} (${playtypeStr}${space}${diff} ${chart.level})`;
}
/**
* Run a zod schema inside prudence.
*/
export function PrudenceZodShim(zodSchema: AnyZodObject): ValidSchemaValue {
return (self) => {
const res = zodSchema.safeParse(self);
if (res.success) {
return true;
}
return res.error.message;
};
}
/**
* Formats a number (14100) into "14K".
*/
export function FmtNumCompact(num: number) {
return Intl.NumberFormat("en", { notation: "compact" }).format(num);
}
/**
* Formats a number (14100) into "14,100"
*/
export function FmtNum(num: number) {
return num.toLocaleString();
}
export function FmtPercent(v: number, dp = 2) {
return `${v.toFixed(dp)}%`;
}
/**
* Turns a number of 12834 into "12834" instead of "12,834".
*/
export function FmtScoreNoCommas(v: number) {
return v.toString();
}
function WrapGrade(grade: string) {
if (grade.endsWith("-") || grade.endsWith("+")) {
return `(${grade})`;
}
return grade;
}
function RelativeGradeDelta<G extends string>(
gradeBoundaries: Array<GradeBoundary<G>>,
scoreGrade: G,
scoreValue: number,
// Positive number means higher grade, etc.
relativeIndex: number
) {
const gradeBoundary =
gradeBoundaries[gradeBoundaries.findIndex((e) => e.name === scoreGrade) + relativeIndex];
if (!gradeBoundary) {
return null;
}
return AbsoluteGradeDelta(gradeBoundary, scoreValue);
}
function AbsoluteGradeDelta<G extends string>(gradeBoundary: GradeBoundary<G>, scoreValue: number) {
return {
grade: gradeBoundary.name,
delta: scoreValue - gradeBoundary.lowerBound,
};
}
export function GetGradeDeltas<G extends string>(
gradeBoundaries: Array<GradeBoundary<G>>,
scoreGrade: G,
scoreValue: number,
formatNumFn = FmtNumCompact
) {
const scoreGradeBoundary = gradeBoundaries.find((e) => e.name === scoreGrade);
if (!scoreGradeBoundary) {
throw new Error(
`Passed a scoreGrade of ${scoreGrade} but no such boundary exists in ${gradeBoundaries
.map((e) => e.name)
.join(", ")}`
);
}
const upper = RelativeGradeDelta(gradeBoundaries, scoreGrade, scoreValue, 1);
const lower = AbsoluteGradeDelta(scoreGradeBoundary, scoreValue);
const formatLower = `${WrapGrade(lower.grade)}+${formatNumFn(lower.delta)}`;
// there might be *no* grade above this one, in this case lower obviously wins.
if (!upper) {
return {
lower: formatLower,
closer: "lower",
};
}
// this will automatically have a - separating the two.
const formatUpper = `${WrapGrade(upper.grade)}${formatNumFn(upper.delta)}`;
// are we closer to the lower bound, or the upper one?
let closer: "lower" | "upper" = upper.delta + lower.delta < 0 ? "lower" : "upper";
// lovely hardcoded exception for IIDXLikes - (MAX-)+ is always a stupid metric
// so always mute it.
if (formatLower.startsWith("(MAX-)+")) {
closer = "upper";
}
return {
lower: formatLower,
upper: formatUpper,
closer,
};
}
export function GetCloserGradeDelta<G extends string>(
gradeBoundaries: Array<GradeBoundary<G>>,
scoreGrade: G,
scoreValue: number,
formatNumFn = FmtNumCompact
): string {
const { lower, upper, closer } = GetGradeDeltas(
gradeBoundaries,
scoreGrade,
scoreValue,
formatNumFn
);
if (closer === "upper") {
// this type assertion is unecessary in theory, but in practice older versions
// of TS aren't happy with it.
// eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion
return upper!;
}
return lower;
}
export function CreateSongMap<G extends Game = Game>(songs: Array<SongDocument<G>>) {
const songMap = new Map<integer, SongDocument<G>>();
for (const song of songs) {
songMap.set(song.id, song);
}
return songMap;
}
export function CreateChartMap<GPT extends GPTString = GPTString>(
charts: Array<ChartDocument<GPT>>
) {
const chartMap = new Map<string, ChartDocument<GPT>>();
for (const chart of charts) {
chartMap.set(chart.chartID, chart);
}
return chartMap;
}
/**
* Formats a PrudenceError into something a little more readable.
* @param err - The prudence error to format.
* @param foreword - A description of what kind of error this was. Defaults to "Error".
*/
export function FormatPrError(err: PrudenceError, foreword = "Error"): string {
const receivedText =
typeof err.userVal === "object" && err.userVal !== null
? ""
: ` | Received ${err.userVal} [${err.userVal === null ? "null" : typeof err.userVal}]`;
return `${foreword}: ${err.keychain} | ${err.message}${receivedText}.`;
}
export function GetBMSCourseIndex(course: BMSCourseDocument) {
const gptConf = GetGamePTConfig("bms", course.playtype);
const cls = gptConf.classes[course.set];
if (!cls) {
throw new Error(
`Invalid BMSCourse set of ${course.set}. No classes are defined for this set.`
);
}
return cls.values.findIndex((e) => e.id === course.value);
}
/**
* Util for getting a games' grade for a given score.
*/
export function GetGrade<G extends string>(grades: Array<GradeBoundary<G>>, score: number): G {
// sort grades going downwards in their boundaries.
const descendingGrades = grades.slice(0).sort((a, b) => b.lowerBound - a.lowerBound);
for (const { name, lowerBound } of descendingGrades) {
if (score >= lowerBound) {
return name;
}
}
throw new Error(`Could not resolve grade for score ${score}.`);
}