3.2 KiB
PMS (Controller) Support
This game has the internal GPTString of pms:Controller.
!!! note For information on what each section means, please see Common Config.
Metrics
For more information on what metrics are and how they work, see [TODO]!
Provided Metrics
| Metric Name | Type | Description |
| :: | :: | :: |
| score | Integer | EX Score. This should be between 0 and the maximum possible EX on this chart. |
| lamp | "NO PLAY", "FAILED", "ASSIST CLEAR", "EASY CLEAR", "CLEAR", "HARD CLEAR", "EX HARD CLEAR", "FULL COMBO" | The type of clear this was. |
Derived Metrics
| Metric Name | Type | Description |
| :: | :: | :: |
| grade | "F", "E", "D", "C", "B", "A", "AA", "AAA", "MAX-", "MAX" | Grades as they are in IIDX. We also add MAX- (94.44...%) and MAX (100%) as their own grades for convenience. |
| percent | Decimal | EX Score divided by the maximum possible EX Score on this chart. |
Optional Metrics
| Metric Name | Type | Description |
| :: | :: | :: |
| fast | Integer | The amount of mistakes in this score that were a result of hitting early. |
| slow | Integer | The amount of mistakes in this score that were a result of hitting late. |
| maxCombo | Integer | The largest combo in this score. |
| bp | Integer | The total bads + poors in this score. |
| gauge | Decimal | The life in percent (between 0 and 100) that was on the gauge at the end of the chart. |
| gaugeHistory | Array<Decimal> | A snapshot of the gauge percent throughout the chart. The values should be null from the point the user dies until the end of the chart. |
| epg | Integer | The amount of early PGreats in this score. |
| egr | Integer | The amount of early greats in this score. |
| egd | Integer | The amount of early goods in this score. |
| ebd | Integer | The amount of early bads in this score. |
| epr | Integer | The amount of early poors in this score. |
| lpg | Integer | The amount of late PGreats in this score. |
| lgr | Integer | The amount of late greats in this score. |
| lgd | Integer | The amount of late goods in this score. |
| lbd | Integer | The amount of late bads in this score. |
| lpr | Integer | The amount of late poors in this score. |
Judgements
The folowing judgements are defined:
coolgreatgoodbadpoor
Rating Algorithms
Score Rating Algorithms
| Name | Description |
| :: | :: |
| sieglinde | A clearing algorithm that rewards you points based on how difficult an easy clear or hard clear was. |
Session Rating Algorithms
| Name | Description |
| :: | :: |
| sieglinde | The average of your best 10 sieglinde ratings this session. |
Profile Rating Algorithms
| Name | Description |
| :: | :: |
| sieglinde | The average of your best 20 sieglinde ratings. |
Difficulties
CHART
Classes
| Name | Type | Values |
| :: | :: | :: |
| dan | PROVIDED | INSANE_1, INSANE_2, INSANE_3, INSANE_4, INSANE_5, INSANE_6, INSANE_7, INSANE_8, INSANE_9, INSANE_10, INSANE_KAIDEN, OVERJOY, UNDEFINED
Versions
This game has no versions, and presumably doesn't need to disambiguate its IDs.
Supported Match Types
bmsChartHashtachiSongID