2.1 KiB
GITADORA (Dora) Support
This game has the internal GPTString of gitadora:Dora.
!!! note For information on what each section means, please see Common Config.
Metrics
For more information on what metrics are and how they work, see [TODO]!
Provided Metrics
| Metric Name | Type | Description |
| :: | :: | :: |
| percent | Decimal | The percent this score was worth. Sometimes referred to as 'Achievement Rate' in game. This is a value between 0 and 100. |
| lamp | "FAILED", "CLEAR", "FULL COMBO", "EXCELLENT" | The type of clear this was. |
Derived Metrics
| Metric Name | Type | Description |
| :: | :: | :: |
| grade | "C", "B", "A", "S", "SS", "MAX" | The grade this score was. |
Optional Metrics
| Metric Name | Type | Description |
| :: | :: | :: |
| fast | Integer | The amount of mistakes in this score that were a result of hitting early. |
| slow | Integer | The amount of mistakes in this score that were a result of hitting late. |
| maxCombo | Integer | The largest combo in this score. |
Judgements
The folowing judgements are defined:
perfectgreatgoodokmiss
Rating Algorithms
Score Rating Algorithms
| Name | Description |
| :: | :: |
| skill | Skill Rating as it's implemented in game. |
Session Rating Algorithms
| Name | Description |
| :: | :: |
| skill | The average of your best 10 skill ratings this session. |
Profile Rating Algorithms
The default rating algorithm is skill.
| Name | Description |
| :: | :: |
| skill | Your profile skill as it's implemented in game -- 25 HOT and 25 not HOT. |
| naiveSkill | Your best 50 skill levels added together, regardless of whether the chart is HOT or not. |
Difficulties
BASICADVANCEDEXTREMEMASTER
Classes
| Name | Type | Values |
| :: | :: | :: |
| colour | DERIVED | WHITE, ORANGE, ORANGE_GRD, YELLOW, YELLOW_GRD, GREEN, GREEN_GRD, BLUE, BLUE_GRD, PURPLE, PURPLE_GRD, RED, RED_GRD, BRONZE, SILVER, GOLD, RAINBOW
Versions
| ID | Pretty Name |
| :: | :: |
| konaste | Konaste |
Supported Match Types
inGameIDsongTitletachiSongID