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zkldi_Tachi/docs/docs/game-support/games/chunithm-Single.md
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CHUNITHM Support

This game has the internal GPTString of chunithm:Single.

!!! note For information on what each section means, please see Common Config.

Metrics

For more information on what metrics are and how they work, see [TODO]!

Provided Metrics

| Metric Name | Type | Description | | :: | :: | :: | | score | Integer | The score value. This is between 0 and 1.01 million. | | lamp | "FAILED", "CLEAR", "FULL COMBO", "ALL JUSTICE", "ALL JUSTICE CRITICAL" | The type of clear this was. |

Derived Metrics

| Metric Name | Type | Description | | :: | :: | :: | | grade | "D", "C", "B", "BB", "BBB", "A", "AA", "AAA", "S", "S+", "SS", "SS+", "SSS", "SSS+" | The grade this score was. |

Optional Metrics

| Metric Name | Type | Description | | :: | :: | :: | | fast | Integer | The amount of mistakes in this score that were a result of hitting early. | | slow | Integer | The amount of mistakes in this score that were a result of hitting late. | | maxCombo | Integer | The largest combo in this score. |

Judgements

The folowing judgements are defined:

  • jcrit
  • justice
  • attack
  • miss

Rating Algorithms

Score Rating Algorithms

| Name | Description | | :: | :: | | rating | The rating value of this score. This is identical to the system used in game. |

Session Rating Algorithms

| Name | Description | | :: | :: | | naiveRating | The average of your best 10 ratings this session. |

Profile Rating Algorithms

| Name | Description | | :: | :: | | naiveRating | The average of your best 30 ratings. This is different to in-game, as it does not take into account your recent scores in any way. |

Difficulties

  • BASIC
  • ADVANCED
  • EXPERT
  • MASTER

Classes

| Name | Type | Values | | :: | :: | :: | | colour | DERIVED | BLUE, GREEN, ORANGE, RED, PURPLE, COPPER, SILVER, GOLD, PLATINUM, RAINBOW |

Versions

| ID | Pretty Name | | :: | :: | | paradiselost | Paradise Lost | | sun | SUN |

Supported Match Types

  • inGameID
  • songTitle
  • tachiSongID