From 9c70bd2d2c553b48de849bc4e9f019a773a70b62 Mon Sep 17 00:00:00 2001 From: zkldi <20380519+zkldi@users.noreply.github.com> Date: Wed, 5 Jan 2022 08:52:12 +0000 Subject: [PATCH] Add percent to the batch manual docs. --- docs/docs/tachi-server/batch-manual/overview.md | 1 + 1 file changed, 1 insertion(+) diff --git a/docs/docs/tachi-server/batch-manual/overview.md b/docs/docs/tachi-server/batch-manual/overview.md index 00e207afe..77b46daec 100644 --- a/docs/docs/tachi-server/batch-manual/overview.md +++ b/docs/docs/tachi-server/batch-manual/overview.md @@ -71,6 +71,7 @@ The properties are described as this: | :: | :: | :: | | `score` | Number | The score for this, well, score. This should use the default scoring algorithm for this game. | | `lamp` | Lamp | The lamp for this score. This should be one of the lamps as described in the config for your game + playtype. | +| `percent` (Conditional) | Number | Only appears for `jubeat`. This should be set to the Percent for this score. In jubeat's case, this is your Music Rate. | | `matchType` | "songTitle" \| "ddrSongHash" \| "tachiSongID" \| "bmsChartHash" \| "inGameID" \| "uscChartHash" | This determines how `identifier` will be used to match your scores' chart with Tachi's database of songs and charts. | | `identifier` | String | A string that Tachi uses to identify what chart this is for. How this is used depends on the `matchType`. | | `difficulty` (Conditional) | String | If `matchType` is "tachiSongID", "inGameID", "ddrSongHash" or "songTitle", this field must be present, and describe the difficulty of the chart this score is for. |