diff --git a/database-seeds/scripts/rerunners/add-jubeat-folders.js b/database-seeds/scripts/rerunners/add-jubeat-folders.js new file mode 100644 index 000000000..58091a11d --- /dev/null +++ b/database-seeds/scripts/rerunners/add-jubeat-folders.js @@ -0,0 +1,157 @@ +const { MutateCollection, CreateFolderID } = require("../util"); + +function CreateFolder(criteria, title) { + const f = { + game: "jubeat", + playtype: "Single", + data: criteria, + searchTerms: [], + title, + type: "charts", + inactive: false, + }; + + const folderID = CreateFolderID(f); + + f.folderID = folderID; + + return f; +} + +const version = "qubell"; +const versionPretty = "Qubell"; + +const levelFolders = []; +const levelHardFolders = []; + +for (const level of ["1", "2", "3", "4", "5", "6", "7", "8"]) { + const f = CreateFolder( + { level, versions: version, "data¬isHardMode": false }, + `Level ${level} (Qubell)` + ); + const fh = CreateFolder( + { level, versions: version, "data¬isHardMode": true }, + `Level ${level} (Hard Mode) (Qubell)` + ); + + levelFolders.push(f); + levelHardFolders.push(fh); +} + +levelFolders.push( + CreateFolder( + { levelNum: { "~gte": 9, "~lt": 10 }, versions: version, "data¬isHardMode": false }, + `Level 9.0-9.9 (${versionPretty})` + ) +); +levelFolders.push( + CreateFolder( + { levelNum: { "~gte": 10, "~lt": 11 }, versions: version, "data¬isHardMode": false }, + `Level 10.0-10.9 (${versionPretty})` + ) +); + +levelHardFolders.push( + CreateFolder( + { levelNum: { "~gte": 9, "~lt": 10 }, versions: version, "data¬isHardMode": true }, + `Level 9.0-9.9 (Hard Mode) (${versionPretty})` + ) +); +levelHardFolders.push( + CreateFolder( + { levelNum: { "~gte": 10, "~lt": 11 }, versions: version, "data¬isHardMode": true }, + `Level 10.0-10.9 (Hard Mode) (${versionPretty})` + ) +); + +const detailFolders = []; +const detailHardFolders = []; + +for (const level of [ + "9.0", + "9.1", + "9.2", + "9.3", + "9.4", + "9.5", + "9.6", + "9.7", + "9.8", + "9.9", + "10.0", + "10.1", + "10.2", + "10.3", + "10.4", + "10.5", + "10.6", + "10.7", + "10.8", + "10.9", +]) { + const f = CreateFolder( + { level, versions: version, "data¬isHardMode": false }, + `Level ${level} (${versionPretty})` + ); + const fh = CreateFolder( + { level, versions: version, "data¬isHardMode": true }, + `Level ${level} (Hard Mode) (${versionPretty})` + ); + + detailFolders.push(f); + detailHardFolders.push(fh); +} + +MutateCollection("folders.json", (folders) => { + folders.push(...levelFolders); + folders.push(...levelHardFolders); + folders.push(...detailFolders); + folders.push(...detailHardFolders); + + return folders; +}); + +MutateCollection("tables.json", (tables) => { + tables.push({ + title: `Level Folders (${versionPretty})`, + inactive: true, + tableID: `jubeat-Single-lv-${version}`, + game: "jubeat", + folders: levelFolders.map((e) => e.folderID), + description: + "Level Folders for jubeat. This table does not have separate folders for each decimal.", + }); + + tables.push({ + title: `Decimal Level Folders (${versionPretty})`, + inactive: true, + tableID: `jubeat-Single-declv-${version}`, + game: "jubeat", + playtype: "Single", + folders: detailFolders.map((e) => e.folderID), + description: "Decimal Level Folders for jubeat.", + }); + + tables.push({ + title: `Hard Mode Level Folders (${versionPretty})`, + inactive: true, + tableID: `jubeat-Single-lvhd-${version}`, + game: "jubeat", + playtype: "Single", + folders: levelHardFolders.map((e) => e.folderID), + description: + "Hard Mode Level Folders for jubeat. This table does not have separate folders for each decimal.", + }); + + tables.push({ + title: `Hard Mode Decimal Level Folders (${versionPretty})`, + inactive: true, + tableID: `jubeat-Single-declvhd-${version}`, + game: "jubeat", + playtype: "Single", + folders: detailHardFolders.map((e) => e.folderID), + description: "Hard Mode Decimal Level Folders for jubeat.", + }); + + return tables; +}); diff --git a/database-seeds/scripts/rerunners/add-level-version-folders.js b/database-seeds/scripts/rerunners/add-level-version-folders.js index 6cd6c78d4..a8b0354d8 100644 --- a/database-seeds/scripts/rerunners/add-level-version-folders.js +++ b/database-seeds/scripts/rerunners/add-level-version-folders.js @@ -61,4 +61,4 @@ module.exports = function AddLevelVersionFolders(name, game, playtypes, version, // levels.push(i.toString()) // } // -// addLevelVersionFolders("CastHour", "iidx", ["SP", "DP"], "29", levels); +// AddLevelVersionFolders("CastHour", "iidx", ["SP", "DP"], "29", levels);