diff --git a/database-seeds/scripts/rerunners/add-level-version-folders.js b/database-seeds/scripts/rerunners/add-level-version-folders.js index c20226137..db3db118c 100644 --- a/database-seeds/scripts/rerunners/add-level-version-folders.js +++ b/database-seeds/scripts/rerunners/add-level-version-folders.js @@ -40,6 +40,7 @@ module.exports = function AddLevelVersionFolders(name, game, playtypes, version, for (const playtype of playtypes) { tables.push({ tableID: `${game}-${playtype}-${version}-levels`, + name: `${FormatGame(game, playtype)} (${name})`, description: `Levels for ${FormatGame(game, playtype)} in ${name}.`, folders: ptFolders[playtype].map(e => e.folderID), game,