feat: support sdvxInGameID as a matchType

this allows ANY_INF to be passed as a difficulty, which is convenient
for scripts that import from services that consider all of INF/GRV/HVN...
to be equivalent
This commit is contained in:
zkldi
2022-10-14 00:04:34 +01:00
parent 7591ad69b2
commit 28116909a1
6 changed files with 197 additions and 23 deletions
+17
View File
@@ -167,6 +167,23 @@ export const TestingSDVXScore: ScoreDocument<"sdvx:Single"> = {
importType: "ir/direct-manual",
};
export const TestingSDVXAlbidaChart: ChartDocument<"sdvx:Single"> = {
rgcID: null,
chartID: "5088a4d0e1ee9d0cc2f625934306e45b1a60699b",
difficulty: "ADV",
songID: 1,
playtype: "Single",
levelNum: 10,
level: "10",
data: {
inGameID: 1,
arcChartID: "EOZ7FixCDpv",
},
isPrimary: true,
versions: ["booth", "inf", "gw", "heaven", "vivid", "exceed", "konaste"],
tierlistInfo: {},
};
export const TestingKsHookSV6CScore: KsHookSV6CScore = {
clear: "CLEAR_EXCESSIVE",
critical: 1184,