Cleanup excessive control panel audio sources

This commit is contained in:
Kylemc1413
2022-05-29 09:55:37 -04:00
parent 2ff13e1cd3
commit f2aeaa936e
5 changed files with 238 additions and 700 deletions
+2 -2
View File
@@ -20,8 +20,6 @@ public class PanelHiderButton : MonoBehaviour
[SerializeField]
private Image timerRing;
[SerializeField]
private AudioSource audioSrc;
[SerializeField]
private List<GameObject> panelButtons;
[Header("Assets")]
@@ -34,8 +32,10 @@ public class PanelHiderButton : MonoBehaviour
[SerializeField]
private AudioClip unlockSound;
private AudioSource audioSrc;
private void Start()
{
audioSrc = GetComponent<AudioSource>();
r = GetComponent<Renderer>();
statusImg.texture = isLocked ? lockImg : unlockImg;
audioSrc.clip = lockSound;