#37 better shader

This commit is contained in:
xpeng
2022-07-31 22:58:57 +02:00
parent 1126081c82
commit dff8c9410c
6 changed files with 1435 additions and 104 deletions
@@ -58,7 +58,9 @@ public class LightManager : MonoBehaviour
for (int ii = 0; ii < 4; ii++)
{
Materials[119 - i - ii * 30].SetColor("_EmissionColor", RGBColor2D.GetPixel(index * 2, 0));
Materials[119 - i - ii * 30].SetColor("_EmissionColor2", RGBColor2D.GetPixel(index * 2 + 1, 0));
Materials[210 + i - ii * 30].SetColor("_EmissionColor", RGBColor2D.GetPixel((index + 120) * 2, 0));
Materials[210 + i - ii * 30].SetColor("_EmissionColor2", RGBColor2D.GetPixel((index + 120) * 2 + 1, 0));
index++;
}
}