update new config system

This commit is contained in:
xpeng
2022-11-05 01:32:17 +01:00
parent be88d76799
commit d3840cb36e
40 changed files with 10198 additions and 628 deletions
+23 -13
View File
@@ -1,12 +1,12 @@
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class HandFollowManager : MonoBehaviour
{
public GameObject Target;
public Transform Center;
public Config.handStabilization Mode;
public CEnum.handStabilization Mode;
public float VelocityThreshold = 0.1f;
private Rigidbody TargetRigidbody;
private Vector3 previousPosition;
@@ -14,14 +14,24 @@ public class HandFollowManager : MonoBehaviour
private void Start()
{
TargetRigidbody = Target.GetComponent<Rigidbody>();
ConfigManager.onConfigChanged += ApplyConfig;
ConfigManager.EnsureInitialization();
ApplyConfig();
}
private void ApplyConfig()
{
VelocityThreshold = ConfigManager.config.HandStabilVelocity;
Mode = ConfigManager.config.HandStabilizationMode;
var modeWidget = ConfigManager.GetConfigPanelWidget("HandStabilization");
var threshWidget = ConfigManager.GetConfigPanelWidget("Threshold");
var modeDropdown = modeWidget.GetComponent<TMP_Dropdown>();
var threshSlider = threshWidget.GetComponent<Slider>();
modeDropdown.onValueChanged.AddListener((int value) => {
VelocityThreshold = ConfigManager.config.HandStabilVelocity;
Mode = (CEnum.handStabilization)value;
});
threshSlider.onValueChanged.AddListener((float value) => {
VelocityThreshold = value;
});
modeDropdown.onValueChanged?.Invoke(modeDropdown.value);
threshSlider.onValueChanged?.Invoke(threshSlider.value);
}
private void VelocityTracking()
@@ -42,10 +52,10 @@ public class HandFollowManager : MonoBehaviour
{
switch (Mode)
{
case Config.handStabilization.Velocity:
case CEnum.handStabilization.Velocity:
VelocityTracking();
break;
case Config.handStabilization.None:
case CEnum.handStabilization.None:
transform.position = Target.transform.position;
break;
}