add IPC touch support and fix some issue
This commit is contained in:
@@ -2,7 +2,8 @@
|
||||
"name": "LightManager",
|
||||
"rootNamespace": "",
|
||||
"references": [
|
||||
"GUID:80de51a1f88203a4cb129a5922de311f"
|
||||
"GUID:80de51a1f88203a4cb129a5922de311f",
|
||||
"GUID:4b68ab8531bd5864db8bb4af74c61824"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
|
||||
@@ -8,13 +8,12 @@ public class LightManager : MonoBehaviour
|
||||
{
|
||||
public List<GameObject> Lights = new List<GameObject>();
|
||||
List<Material> Materials = new List<Material>();
|
||||
public static bool isIPCIdle = false;
|
||||
public static bool IsUseIPC = true;
|
||||
[SerializeField]
|
||||
public bool isIPCIdle = true;
|
||||
[SerializeField]
|
||||
public bool useIPCLighting = true;
|
||||
static Texture2D RGBColor2D;
|
||||
|
||||
public static MemoryMappedFile sharedBuffer;
|
||||
public static MemoryMappedViewAccessor sharedBufferAccessor;
|
||||
|
||||
private IEnumerator[] coroutines = new IEnumerator[240];
|
||||
public float FadeDuration = 0.5f;
|
||||
|
||||
@@ -27,9 +26,8 @@ public class LightManager : MonoBehaviour
|
||||
for (int i = 0; i < Lights.Count; i++)
|
||||
Materials.Add(Lights[i].GetComponent<Renderer>().material);
|
||||
|
||||
if (IsUseIPC)
|
||||
if (useIPCLighting)
|
||||
{
|
||||
InitializeIPC("Local\\WACVR_SHARED_BUFFER", 2164);
|
||||
RGBColor2D = new Texture2D(480, 1, TextureFormat.RGBA32, false);
|
||||
//RGBColor2D.filterMode = FilterMode.Point; //for debugging
|
||||
//GetComponent<Renderer>().material.mainTexture = RGBColor2D; //for debugging
|
||||
@@ -37,18 +35,23 @@ public class LightManager : MonoBehaviour
|
||||
}
|
||||
private void Update()
|
||||
{
|
||||
if (sharedBuffer != null)
|
||||
GetTextureFromBytes(GetBytesFromMemory());
|
||||
else
|
||||
if (!useIPCLighting)
|
||||
return;
|
||||
if (IsUseIPC)
|
||||
if (IPCManager.sharedBuffer != null)
|
||||
{
|
||||
GetTextureFromBytes(IPCManager.GetLightData());
|
||||
CheckIPCState();
|
||||
if (!isIPCIdle)
|
||||
UpdateLED();
|
||||
if (!isIPCIdle)
|
||||
UpdateLED();
|
||||
}
|
||||
else
|
||||
{
|
||||
isIPCIdle = true;
|
||||
}
|
||||
}
|
||||
void UpdateConfig()
|
||||
{
|
||||
IsUseIPC = ConfigManager.config.useIPCLighting;
|
||||
useIPCLighting = ConfigManager.config.useIPCLighting;
|
||||
}
|
||||
private void CheckIPCState()
|
||||
{
|
||||
@@ -57,15 +60,6 @@ public class LightManager : MonoBehaviour
|
||||
else
|
||||
isIPCIdle = true;
|
||||
}
|
||||
private void InitializeIPC(string sharedMemoryName, int sharedMemorySize)
|
||||
{
|
||||
MemoryMappedFileSecurity CustomSecurity = new MemoryMappedFileSecurity();
|
||||
SecurityIdentifier sid = new SecurityIdentifier(WellKnownSidType.WorldSid, null);
|
||||
var acct = sid.Translate(typeof(NTAccount)) as NTAccount;
|
||||
CustomSecurity.AddAccessRule(new System.Security.AccessControl.AccessRule<MemoryMappedFileRights>(acct.ToString(), MemoryMappedFileRights.FullControl, System.Security.AccessControl.AccessControlType.Allow));
|
||||
sharedBuffer = MemoryMappedFile.CreateOrOpen(sharedMemoryName, sharedMemorySize, MemoryMappedFileAccess.ReadWrite, MemoryMappedFileOptions.None, CustomSecurity, System.IO.HandleInheritability.Inheritable);
|
||||
sharedBufferAccessor = sharedBuffer.CreateViewAccessor();
|
||||
}
|
||||
private void UpdateLED()
|
||||
{
|
||||
int index = 0;
|
||||
@@ -86,15 +80,9 @@ public class LightManager : MonoBehaviour
|
||||
RGBColor2D.LoadRawTextureData(bytes);
|
||||
RGBColor2D.Apply();
|
||||
}
|
||||
byte[] GetBytesFromMemory()
|
||||
{
|
||||
byte[] bytes = new byte[1920];
|
||||
sharedBufferAccessor.ReadArray<byte>(244, bytes, 0, 1920);
|
||||
return bytes;
|
||||
}
|
||||
public void UpdateLightFade(int Area, bool State)
|
||||
{
|
||||
if(!isIPCIdle)
|
||||
if(!isIPCIdle || useIPCLighting)
|
||||
return;
|
||||
|
||||
Area -= 1;
|
||||
|
||||
Reference in New Issue
Block a user