diff --git a/Assets/LIV/Scripts/SDKStructs.cs b/Assets/LIV/Scripts/SDKStructs.cs index 6f3fc6f..b0839e5 100644 --- a/Assets/LIV/Scripts/SDKStructs.cs +++ b/Assets/LIV/Scripts/SDKStructs.cs @@ -6,7 +6,7 @@ namespace LIV.SDK.Unity { public struct SDKConstants { - public const string SDK_ID = "OIJPJPMQE8HUKMSSTMRLATYXCHTUCQXP"; + public const string SDK_ID = "CTYC3YVODSTKVPHXUVVUYMRK1VKDJXDM"; public const string SDK_VERSION = "1.5.4"; public const string ENGINE_NAME = "unity"; } diff --git a/Assets/Scenes/WACVR.unity b/Assets/Scenes/WACVR.unity index 1e3752c..89dcae1 100644 --- a/Assets/Scenes/WACVR.unity +++ b/Assets/Scenes/WACVR.unity @@ -27994,6 +27994,7 @@ GameObject: - component: {fileID: 1944661008} - component: {fileID: 1944661009} - component: {fileID: 1944661010} + - component: {fileID: 1944661011} m_Layer: 0 m_Name: XR Origin m_TagString: Untagged @@ -28048,6 +28049,33 @@ MonoBehaviour: m_EditorClassIdentifier: upperLimit: 10 lowerLimit: -10 +--- !u!114 &1944661011 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1944661007} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 419ad76f2ffc722478bc67f61f9c32e7, type: 3} + m_Name: + m_EditorClassIdentifier: + _stage: {fileID: 1944661008} + _stageTransform: {fileID: 0} + _HMDCamera: {fileID: 2095231907} + _MRCameraPrefab: {fileID: 0} + _disableStandardAssets: 0 + _spectatorLayerMask: + serializedVersion: 2 + m_Bits: 191 + _excludeBehaviours: + - AudioListener + - Collider + - SteamVR_Camera + - SteamVR_Fade + - SteamVR_ExternalCamera + _fixPostEffectsAlpha: 1 --- !u!1 &1945120886 stripped GameObject: m_CorrespondingSourceObject: {fileID: -6243022851232597353, guid: cf8684b3c4f47b94aa7cb23ce498caf3, diff --git a/Assets/Settings/URP-Performant-Renderer.asset b/Assets/Settings/URP-Performant-Renderer.asset index a25224b..41c7f5e 100644 --- a/Assets/Settings/URP-Performant-Renderer.asset +++ b/Assets/Settings/URP-Performant-Renderer.asset @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-8142896779777741631 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8e67cb7969c50a9428e7b47bea58abff, type: 3} + m_Name: SDKUniversalRenderFeature + m_EditorClassIdentifier: + m_Active: 1 --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 @@ -15,8 +28,9 @@ MonoBehaviour: debugShaders: debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3} - m_RendererFeatures: [] - m_RendererFeatureMap: + m_RendererFeatures: + - {fileID: -8142896779777741631} + m_RendererFeatureMap: c1ecac8e859efe8e m_UseNativeRenderPass: 0 postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2} xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2} @@ -35,7 +49,7 @@ MonoBehaviour: type: 3} objectMotionVector: {fileID: 4800000, guid: 7b3ede40266cd49a395def176e1bc486, type: 3} - m_AssetVersion: 1 + m_AssetVersion: 2 m_OpaqueLayerMask: serializedVersion: 2 m_Bits: 4294967295 @@ -52,6 +66,7 @@ MonoBehaviour: m_ShadowTransparentReceive: 1 m_RenderingMode: 0 m_DepthPrimingMode: 0 + m_CopyDepthMode: 0 m_AccurateGbufferNormals: 0 m_ClusteredRendering: 0 m_TileSize: 32 diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index c47378e..21d5e9e 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -775,7 +775,8 @@ PlayerSettings: webGLLinkerTarget: 1 webGLThreadsSupport: 0 webGLDecompressionFallback: 0 - scriptingDefineSymbols: {} + scriptingDefineSymbols: + Standalone: LIV_UNIVERSAL_RENDER additionalCompilerArguments: {} platformArchitecture: {} scriptingBackend: