disable head cube for liv capture and fix texture quality issue
This commit is contained in:
@@ -13,6 +13,6 @@ public class LightSettingManager : MonoBehaviour
|
||||
}
|
||||
void ApplyConfig()
|
||||
{
|
||||
LightManager.SetActive(ConfigManager.config.useLight);
|
||||
LightManager.SetActive(ConfigManager.config.useLight);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user