update package; clean serial code; add fps limit for 3rd person; LightManager Update

This commit is contained in:
xpeng
2022-07-26 15:13:45 +02:00
parent 8931d431f5
commit 642f28b29c
11 changed files with 78 additions and 122 deletions
+19
View File
@@ -0,0 +1,19 @@
using UnityEngine;
[RequireComponent(typeof(Camera))]
public class CameraSmooth : MonoBehaviour {
public Transform target;
public float smoothSpeed = 0.125f;
public Vector3 PositionOffset;
public int FPS = 60;
private void Start()
{
QualitySettings.vSyncCount = 0;
Application.targetFrameRate = FPS;
}
void Update ()
{
transform.position = Vector3.Lerp(transform.position, target.position + PositionOffset, smoothSpeed);
transform.rotation = Quaternion.Lerp(transform.rotation, target.rotation, smoothSpeed);
}
}