HUGE CHANGES !!!!Add Assembly definitions for code!!!!

This commit is contained in:
xpeng
2022-07-26 15:36:43 +02:00
parent 642f28b29c
commit 54c392fb39
43 changed files with 152 additions and 0 deletions
@@ -0,0 +1,14 @@
{
"name": "Controller",
"rootNamespace": "",
"references": [],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: cf7bd9a36ac2a084fa8157f5e52857ee
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+21
View File
@@ -0,0 +1,21 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.XR;
public class Controller : MonoBehaviour
{
public XRNode Hand;
InputDevice device;
public float duration;
public float amplitude;
private void OnTriggerEnter(Collider other)
{
device = InputDevices.GetDeviceAtXRNode(Hand);
device.SendHapticImpulse(0, amplitude, duration);
}
private void OnTriggerExit(Collider other)
{
device = InputDevices.GetDeviceAtXRNode(Hand);
device.StopHaptics();
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: b827d6b92c85ea44b8376851b155786b
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: