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two-torial_two-torial/docs/games/konami/jubeat/common/setup.md
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2025-08-24 11:32:16 +02:00

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Game Setup

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Preparing data

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The **complete game data** should be approximately **10 GB or larger**.  
If your data is significantly smaller, you likely have an update archive instead of the full game data.

Here's what the expected data structure should look like: 

```
📂data
📂modules
📂prop
⚙️msvcr100.dll
```

!!! danger "If your data does not look like this"

If you have **other** `.dll` files next to your `data`, `prop`, etc., folders:

- Create a `modules` folder if it does not exist already
- Move all `.dll` files into it

If extra directories or files are still present (executables, scripts, etc.), **remove them**.

**This also indicates tampered data, we strongly recommend obtaining clean data from elsewhere.**

!!! info "If your data is already up-to-date, you can skip ahead to the Installing spice2x section"

Updating data

!!! danger "Make sure you're using the right update for your current game version"

jubeat updates have `L44` and one or two datecodes in their archive names.

**Single datecode:** Contains one update (e.g., `L44_NewDateCode.7z`)  
**Two datecodes:** Updates from the older to newer version (e.g., `L44_OldDateCode-NewDateCode.rar`)

A date code should look something like this: `YYYYMMDDXX`

In the two-datecode example:

- `OldDateCode` is the older date, the game version required to apply this update
- `NewDateCode` is the newer date, and is the version you'll arrive at after applying the update

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Installing spice2x

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``` hl_lines="5-6"
📂data
📂modules
📂prop
⚙️msvcr100.dll
🌶️spice.exe
🌶️spicecfg.exe
```

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Configuring spice2x

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=== "Buttons"

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!!! tip "Binding your buttons"

    Click on `Bind` or `Naive` then press the key you want associated with the action.

    With your controller and/or keyboard plugged in, configure your keys for:  

    - **Maintenance**: `Service, Test`
    - **Game buttons**: `Button 1 to Button 16`
    - **Keypad**: `Keypad Insert Card`

!!! tip "Using a touch screen" 

    spice2x supports using a touch screen instead of the 16 game buttons. In that case, you don't need to bind these buttons.

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=== "Analogs"

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=== "Overlay"

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=== "Lights"

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=== "Cards"

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=== "Patches"

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=== "API"

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=== "Options"

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=== "Advanced"

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=== "Development"

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Configuring audio

!!! tip ""

- Open `spicecfg.exe`
- At the very top, click on `Shortcuts` then `Audio Playback Devices`
- In the popup window, right click on your default audio device, and click on `Properties`
- Go to the `Advanced` tab
- Open the `Default Format` dropdown
- Pick the `16 bit, 48000 Hz (DVD Quality)` option, click `Apply` then `OK`

Optionally: go to the `Options` tab in `spicecfg.exe`, and at the very bottom enable `Low Latency Shared Audio` to help mitigate audio latency.

Connecting to a network

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Installing VCRedist & DirectX

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Before playing

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First launch

!!! tip ""

If you've followed all instructions correctly, you're now finally ready to launch the game!

**First plug your controller if you have one** and run `spice.exe`, press `Yes` when it asks for elevated privileges.

If it's your first time running the game, you'll immediately be greeted with this screen.

<img src="/img/konami/jubeat/common/firstlaunch/backup_data_error.webp">

Press your `Test` key to initialize the backup data, another message with the same error will pop up.  
Press your `Test` key again to open the service menu.

You will be greeted by a warning asking you to reboot the game, you can safely ignore it for the moment.

*Instructions on how to navigate the menu are shown on the screen.*

Go to `GAME OPTIONS`, then `SHOP SETTINGS`.

<img src="/img/konami/jubeat/common/firstlaunch/shop_settings.webp">

You will need to set a shop name.

- Name your shop to whatever you'd like. Again, navigation instructions are on the screen.
- Press the `EXIT` button.

Then, set the shop area to whatever region you'd like.

Select `SAVE AND EXIT` then `EXIT`.

Finally, restart the game.

!!! success "You're all done! The game should load up properly now"

Help

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