Merge pull request #153 from auxbh/update-snippets

Update snippets
This commit is contained in:
Akitake
2025-09-14 18:02:33 +02:00
committed by GitHub
4 changed files with 14 additions and 15 deletions
+10 -1
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@@ -96,7 +96,16 @@
--8<-- "docs/snippets/konami/common/spicecfg_buttons.md"
--8<-- "docs/snippets/konami/ddr/spicecfg_buttons.md"
!!! tip "Binding your buttons"
Click on `Bind` or `Naive` then press the key you want associated with the action.
With your controller and/or keyboard plugged in, configure your keys for P1 and/or P2:
- **Maintenance**: `Service, Test`
- **Game buttons**: `Up, Down, Left, Right`
- **Menu buttons**: ` Start, Up, Down, Left, Right`
- **Keypad**: `Keypad Insert Card`, `1 to 9`
--8<-- "docs/snippets/konami/common/spicecfg_buttons_additionalinfo.md"
@@ -1,6 +1,6 @@
??? warning "Additional steps for AMD graphics cards"
??? warning "Additional steps for AMD and Intel graphics cards"
Since the BEMANI games are designed for NVIDIA GPU's, AMD users need additional files:
Since KONAMI games are designed for NVIDIA GPU's, AMD and Intel users need additional files:
- Locate the `spice2x\stubs\32\` folder in the spice2x archive
- Extract all `.dll` files from there into your game's `modules` folder
@@ -1,6 +1,6 @@
??? warning "Additional steps for AMD graphics cards"
??? warning "Additional steps for AMD and Intel graphics cards"
Since BEMANI games are designed for NVIDIA GPU's, AMD users need additional files:
Since KONAMI games are designed for NVIDIA GPU's, AMD and Intel users need additional files:
- Locate the `spice2x\stubs\64\` folder in the spice2x archive
- Extract all `.dll` files from there into your game's `modules` folder
@@ -1,10 +0,0 @@
!!! tip "Binding your buttons"
Click on `Bind` or `Naive` then press the key you want associated with the action.
With your controller and/or keyboard plugged in, configure your keys for P1 and/or P2:
- **Maintenance**: `Service, Test`
- **Game buttons**: `Up, Down, Left, Right`
- **Menu buttons**: ` Start, Up, Down, Left, Right`
- **Keypad**: `Keypad Insert Card`, `1 to 9`