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+Game Setup (pop'n music Kaimei Riddles)
+
+
+
Warning
+
Please make sure you downloaded your data from an appropriate source.
+This guide is unable to troubleshoot any problems related to bad or poorly managed data.
+
+
+Preparing data
+
+
After downloading and extracting your data, we need to make sure your files aren't set to Read-only.
+
+- Right click the folder containing your data, then click on
Properties.
+- In the
General tab go down to Attributes, untick Read-only and click Apply.
+- A popup will appear, select
Apply changes to this folder, subfolder and files and press OK.
+- Finally, click
OK again to exit out of properties.
+
+
You should end up with a file structure with a few folders only, as follows.
+
+
+
+If your data doesn't look like this
+If you're missing the dev folder, you can safely ignore it as it'll be created by spice2x automatically.
+If you're missing the modules folder and instead have bunch of .dll files next to your folders:
+
+- Create a
modules folder.
+- Move all
.dll files inside of it so you end up with a structure as shown above.
+
+If extra files are present next to your folders, such as executables, scripts, etc.. remove them.
+This also means your data was tampered with and we strongly recommend getting new data from somewhere else.
+
+
+
If you don't need to update your data, you can skip over to the Installing Spice2x section.
+
+
+Updating data
+
+Please make sure you're using the right update for your current data.
+pop'n music patches re-uploaded by the community tend to be appropriately named M39-DATECODE-to-DATECODE.
+For example M39-2024073100-to-2024091700.
+
+2024073100 being your current data's version.
+2024091700 being the one you would arrive at.
+
+
+
+
+- Extract your patch's files to your existing data in a way that matches its file structure. Agree to overwrite files if necessary.
+- Open
prop\ea3-config.xml in a text editor and find the following lines near the top.
+
+
<soft>
+ <model __type="str">M39</model>
+ <dest __type="str">J</dest>
+ <spec __type="str">A</spec>
+ <rev __type="str">A</rev>
+ <ext __type="str">2024091700</ext>
+ </soft>
+
+
On the line with <ext __type="str"> the datecode needs to match your new version.
+
+- If that's already the case then great! Don't touch anything.
+- If it instead corresponds to your pre-patch datecode, replace it with the new one and save the file.
+
+
+
+Installing Spice2x
+
+
If you already have Spice2x installed, make sure it is up to date!
+
+
+
+- Head over to spice2x.github.io and download the latest release.
+- Extract the
spice.exe and spicecfg.exe files from the archive to your game's directory.
+
+

+
+Configuring Spice2x
+
+
Open spicecfg.exe, each following sub-section corresponds to a tab at the top.
+
+
+
+
Click on Bind then press the key you want associated with the action.
+
With your controller and/or keyboard plugged in, configure your keys for:
+
+- Maintenance:
Service, Test
+- Game buttons:
1 to 9
+- P1 Keypad:
1 to 9, Keypad Insert Card
+
+
+Overlay
+
+
Modifying buttons in this section is not required but you are free to change what you want.
+
Click on Bind then press the key you want associated with the action.
+
+Lights (controller/cab only)
+
+
Your controller might support having its lights controlled by the game through spice2x.
+
If it does, here's how you may link different actions to your lights:
+
+- Click
Bind.
+- In
Device, pick your controller.
+- In
Light Control, select the corresponding light.
+- Click
Close.
+- Repeat for your other lights.
+
+
+Cards
+
+Patches
+
+
+
To prevent issues, avoid patching things you don't need or understand.
+
+API
+
+
Leave everything at default unless you know what you're doing.
+
+Options
+
+
If you don't know what an option does, hover over the question mark at the very left.
+

+
+
+
Be very careful changing options you don't understand as it may cause issues.
+
+
+
Required
+
+
+
+| Category |
+Option |
+Parameter |
+Setting |
+
+
+
+
+| Network |
+EA Service URL |
+-url |
+Covered in Connecting to a network |
+
+
+
+
+
+
Highly Recommended for NVIDIA users ONLY
+
+
+
+| Category |
+Option |
+Parameter |
+Setting |
+
+
+
+
+| Graphics (common) |
+NVIDIA profile optimization |
+-nvprofile |
+ON |
+
+
+
+
+Advanced & Development
+
+
Leave everything at default unless you know what you're doing.
+
+
+Connecting to a network
+
+
Please choose one of the two solutions, not both!
+
+
+Remote (Online Network)
+Open spicecfg.exe and head to the Options tab.
+In the Network category, set the following settings:
+
+EA Service URL to the URL provided by your network.
+PCBID to the PCBID provided by your network.
+
+
+Next you need a card number.
+If you don't already have one, generate one in the Cards tab.
+To keep your card number safe, create a new .txt file with ONLY it inside.
+Once that's done, head to the Cards tab, for Player 1 click Open... and point to your text file.
+
+
+
+Local e-amuse Emulator (Asphyxia)
+This is covered in the Asphyxia CORE page.
+
+
+First launch
+
+
If you have any issues running the game, refer to the Troubleshooting page.
+
+
+
If you've followed all instructions correctly, you're now finally ready to launch the game!
+
First plug your controller if you have one and run spice.exe, press Yes when it asks for elevated privileges.
+
The game will go through a series of checks, let it run, if you've done everything properly they'll pass.
+
+
+Troubleshooting
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