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thomasfredericks_Bounce2/Bounce/Bounce.h
T

65 lines
1.7 KiB
C++

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301, USA.
*/
/* * * * * * * * * * * * * * * * * * * * * * * * * * * *
Main code by Thomas O Fredericks (tof@t-o-f.info)
Previous contributions by Eric Lowry, Jim Schimpf and Tom Harkaway
* * * * * * * * * * * * * * * * * * * * * * * * * * * * */
// Uncomment the following line for "rapid fire" mode
//#define BOUNCE_RAPID_FIRE
#ifndef Bounce_h
#define Bounce_h
#include <inttypes.h>
class Bounce
{
public:
// Create an instance of the bounce library
Bounce();
// Attach to a pin (and also sets initial state)
void attach(int pin);
// Sets the debounce interval
void interval(unsigned long interval_millis);
// Updates the pin
// Returns 1 if the state changed
// Returns 0 if the state did not change
bool update();
// Returns the updated pin state
uint8_t read();
protected:
int debounce();
unsigned long previous_millis, interval_millis;
uint8_t debouncedState;
uint8_t unstableState;
uint8_t pin;
uint8_t stateChanged;
};
#endif