From ffb847c0fdb6809429b793be784fc0b7ee41ff10 Mon Sep 17 00:00:00 2001 From: sp2xdev <127630192+sp2xdev@users.noreply.github.com> Date: Sat, 4 Nov 2023 16:00:01 -0700 Subject: [PATCH] Updated Audio modes demystified (markdown) --- Audio-modes-demystified.md | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) diff --git a/Audio-modes-demystified.md b/Audio-modes-demystified.md index ed1a260..6f7bd0b 100644 --- a/Audio-modes-demystified.md +++ b/Audio-modes-demystified.md @@ -1,4 +1,4 @@ -## Audio output method from games supported by spice +# Audio output method from games supported by spice ### DirectSound (DSound) @@ -26,6 +26,12 @@ Lowest latency. Requires special audio device to support ASIO, at specific forma So far, only IIDX TDJ and SDVX VM support ASIO. They both require a specific sound card, Asus Xonar AE. You can use options in Spice (-iidxasio and -sp2x-sdvxasio) to override this to use your own ASIO sound card. IIDX works reliably with some cards. No known cards for SDVX. -## Spice audio hooks +# Spice audio hooks + +Spice has an audio hook that can accept **WASAPI exclusive mode** as input, and output as ASIO or waveOut. waveOut is not recommended. To be clear, MUST be set to WASAPI exclusive mode for this to work. + +Use: + +* `-audiohookdisable` to disable all of this; can be useful if you run into trouble, or to minimize latency. +* `-audiobackend asio` to convert WASAPI exclusive to ASIO. -Spice has an audio hook that can accept **WASAPI exclusive mode** as input, and output as ASIO or waveOut. waveOut is not recommended.