From fdf09b871b1cc1abe22e6a54a59e35fd6dc712b0 Mon Sep 17 00:00:00 2001 From: bicarus <202771338+bicarus-dev@users.noreply.github.com> Date: Fri, 5 Jun 2026 18:23:34 -0700 Subject: [PATCH] Updated Audio modes demystified (markdown) --- Audio-modes-demystified.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Audio-modes-demystified.md b/Audio-modes-demystified.md index 6814a0d..5d59ab2 100644 --- a/Audio-modes-demystified.md +++ b/Audio-modes-demystified.md @@ -227,7 +227,7 @@ For most games, there are also patches that can be applied. Some games require surround sound setup. For example, FutureTomTom wants 4 channels, and GitaDora Arena Cabinet requires a 7.1 setup. If you turn on `-downmix` option, you can play these games with just a stereo system; spice will lie to the game engine that surround system is available, internally perform a downmix to stereo, and output to your audio device with just two channels. -## WASAPI Boost Audio Volume (-volumeboost) +## WASAPI/ASIO Boost Audio Volume (-volumeboost) Exactly what it says; boosts the volume by a constant decibel value. You can use this if the game is too quiet (IIDX, SDVX tend to be fairly quiet). Not responsible for any hearing damage or broken speakers and headphones.