From f50b05874dae6ee62ca6bb252ce85d34592c8aa2 Mon Sep 17 00:00:00 2001 From: bicarus <202771338+bicarus-dev@users.noreply.github.com> Date: Fri, 10 Jul 2026 18:45:14 -0700 Subject: [PATCH] Updated Known issues (markdown) --- Known-issues.md | 1 + 1 file changed, 1 insertion(+) diff --git a/Known-issues.md b/Known-issues.md index c9c0340..19274f9 100644 --- a/Known-issues.md +++ b/Known-issues.md @@ -263,6 +263,7 @@ If running TDJ in windowed mode with subscreen in a separate window (`-w` on, `- * If your touchscreen is not 16:9, then the game will not fit perfectly, and touch coordinates will be off. You **MUST ENSURE** to turn on `-wintouch` option to fix this. [Issue 697](https://github.com/spice2x/spice2x.github.io/issues/697). * Because you disabled raw input, you're now using Windows touch API, it may end up being less responsive, prone to double-taps being ignored, and swipes delayed. You should look up online how to disable those. * For this reason, it's recommended that you stick to a 16:9 monitor. + * If you're using a touch screen to play, it must be set as the primary monitor. ### Graphics issues * Jubeat is unique in that it's the only OpenGL game.