From eee6fbdb37e60e6ffbbea21bce3862117049e241 Mon Sep 17 00:00:00 2001 From: bicarus <202771338+bicarus-dev@users.noreply.github.com> Date: Wed, 3 Jun 2026 18:31:00 -0700 Subject: [PATCH] Updated GITADORA Arena Model (markdown) --- GITADORA-Arena-Model.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/GITADORA-Arena-Model.md b/GITADORA-Arena-Model.md index cced9c2..a526dd3 100644 --- a/GITADORA-Arena-Model.md +++ b/GITADORA-Arena-Model.md @@ -87,10 +87,12 @@ On a real cabinet, things are wired up like this: ### Using ASIO -If you have a Xonar then the game will attempt to use it. Make sure it's in speakers mode, not headphones, and set the `Playback Configuration` to `7.1`. +If you have a Xonar then the game will attempt to use it. Make sure it's in speakers mode, not headphones, and set the `Playback Configuration` to `7.1`, `48 kHz` and `16 bits`. If you want to use another ASIO driver, use `GitaDora Arena ASIO Driver` option. Check the log to ensure that the game didn't fail to open ASIO and silently failed over to WASAPI. +If the game crashes, you might need to add a **second** audio device because the game tries to look for one. + ### Using WASAPI If you don't have a 7.1 surround system, you won't hear any sound effects (drum / guitar key sounds). In this case, you should turn on `GitaDora Two Channel Audio` option which downmixes everything to stereo. If you need to adjust the volume ratio between BGM vs. sound effects, go to the test menu and adjust volume level. Avoid using 2-channel patches if possible as they often result in buzzing noise.