From e40b5bbe702a54102dc1528e15905e550d167a96 Mon Sep 17 00:00:00 2001 From: sp2xdev <127630192+sp2xdev@users.noreply.github.com> Date: Fri, 13 Dec 2024 01:05:28 -0800 Subject: [PATCH] Updated Known issues (markdown) --- Known-issues.md | 1 + 1 file changed, 1 insertion(+) diff --git a/Known-issues.md b/Known-issues.md index 2d2283f..a32d6a0 100644 --- a/Known-issues.md +++ b/Known-issues.md @@ -10,6 +10,7 @@ * If you were already using `Naive` button, try `Bind` button instead. * (`Bind` uses HID APIs and `Naive` uses `GetAsyncKeyState` - one may work better than the other depending on your keyboard) * If game crashes with `(AcLayers): (unknown): NotifyShims` on the stack - this is an internal Windows component crashing. Unsure what the exact cause is, but try unchecking `Disable fullscreen optimizations` and other compatibility options in `Properties` dialog for `spice.exe` / `spice64.exe`. Seems to be affecting small number of Windows 11 users. + * If you're using input remapper like AutoHotKey, slidershim, UCR, etc - make sure you're running them as admin in order to be bound in spice. Also, try both the `Bind` and `Naive` buttons when binding if one or the other doesn't register your remapped input. ## Configurator (spicecfg)