From e2e8d55a07072e6f0aee94241010cae0974b70df Mon Sep 17 00:00:00 2001 From: bicarus-dev <202771338+bicarus-dev@users.noreply.github.com> Date: Fri, 26 Dec 2025 04:17:00 -0800 Subject: [PATCH] Updated Audio modes demystified (markdown) --- Audio-modes-demystified.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Audio-modes-demystified.md b/Audio-modes-demystified.md index cf3166b..5dd5780 100644 --- a/Audio-modes-demystified.md +++ b/Audio-modes-demystified.md @@ -1,5 +1,9 @@ # Audio output method from games supported by spice +> [!NOTE] +> Audio settings are highly dependent on your audio driver and audio hardware. +> What is written below is true *in general*, but there are some odd audio hardware where things are different; e.g., some DACs have higher latency with ASIO than Exclusvie WASAPI. + ### DirectSound (DSound) DDR, popn, etc, including many older versions of games (IIDX24 and below, gfdm XG3 and below, older SDVX...).