From e105c7d177a1e85af3f827ed551e44c52c2758d8 Mon Sep 17 00:00:00 2001 From: bicarus-dev <202771338+bicarus-dev@users.noreply.github.com> Date: Fri, 5 Dec 2025 15:05:49 -0800 Subject: [PATCH] Updated PC optimization (markdown) --- PC-optimization.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/PC-optimization.md b/PC-optimization.md index 57bb08a..4e08708 100644 --- a/PC-optimization.md +++ b/PC-optimization.md @@ -25,7 +25,7 @@ ## Multiple monitors -* For IIDX TDJ and SDVX UFC modes, if the main screen locks to the wrong framerate (usually something like 75FPS or 90FPS) instead of 120, it may be caused by the GPU driver being unable to render the primary screen at 120Hz and subscreen 60Hz at the same time. +* For IIDX TDJ and SDVX UFC modes, if the main screen locks to the wrong framerate (usually something like 75FPS or 90FPS) instead of 120, or if the game initially boots normally but occasionally tanks the FPS, it may be caused by the GPU driver being unable to render the primary screen at 120Hz and subscreen 60Hz at the same time. * For NVIDIA GPU, ensure that V-Sync options are set to `Use the 3D application setting`. This usually resolves the issue. * For AMD GPU, there isn't a setting for this, and many report problems with subscreen. (`Wait for Vertical Refresh` option does not affect DirectX games) * On laptops with hybrid GPUs (iGPU + dGPU), it's common for the laptop screen and external monitors to use a different GPU for displaying, Trying to use both, especially at different framerates, may result in the wrong framerate being used. This is a common problem on gaming laptops.