From a146e057e2928319a91ae968ee5618efaed2083b Mon Sep 17 00:00:00 2001 From: bicarus <202771338+bicarus-dev@users.noreply.github.com> Date: Sun, 2 Aug 2026 20:40:49 -0700 Subject: [PATCH] Updated Configuring touch screens as subscreen (markdown) --- Configuring-touch-screens-as-subscreen.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Configuring-touch-screens-as-subscreen.md b/Configuring-touch-screens-as-subscreen.md index 6b24f90..b0407a1 100644 --- a/Configuring-touch-screens-as-subscreen.md +++ b/Configuring-touch-screens-as-subscreen.md @@ -79,7 +79,7 @@ Note: as of `spice2x-26-07-24` this is no longer needed; things should just work Assuming you have a 120Hz monitor as the primary monitor and 60Hz monitor as the sub screen, if you forcibly enable V-Sync, the game may incorrectly launch at 60Hz on both screens. To fix this, make sure to use default V-Sync settings. For example, in NVIDIA Control Panel, you want to set V-Sync settings to `Use the 3D application setting`. You also need to ensure that FreeSync and G-Sync are **OFF**. -For SDVX / popn,, if your sub monitor display does not seem to be refreshing (instead refreshing every couple seconds), use `SDVX Subscreen Force Redraw (-sdvxsubredraw)` / `Pop'n Music PikaPika Subscreen Force Redraw (-popnsubredraw)`. +For SDVX / pop'n, if your sub monitor display does not seem to be refreshing (instead refreshing every couple seconds), use `SDVX Subscreen Force Redraw (-sdvxsubredraw)` / `Pop'n Music PikaPika Subscreen Force Redraw (-popnsubredraw)`. ### Touches not lining up