From 9928326e28e9342d946b360c3ff2a03ec3e9801a Mon Sep 17 00:00:00 2001 From: bicarus <202771338+bicarus-dev@users.noreply.github.com> Date: Tue, 14 Jul 2026 02:08:37 -0700 Subject: [PATCH] Updated Known issues (markdown) --- Known-issues.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Known-issues.md b/Known-issues.md index b611d86..84d6d9e 100644 --- a/Known-issues.md +++ b/Known-issues.md @@ -48,7 +48,7 @@ * If your touch screen is misbehaving in certain games, it's likely due to hardware incompatibility. * For most touch-based games, spice uses Windows Raw Input API, which provides the lowest latency and the best performance; however, some lower-end touch screens have issues with Raw Input. In this case, try `Touch Compatibility Mode (Disable Raw Input Touch) (-wintouch)` option which tells spice to fall back to Windows 8 Pointer API / Windows 7 Touch API, which provides better compatibility but results in higher latency and worse performance. * Note that each game handles touch differently and this is not a trivial topic; you'll need to experiment with various options and Windows settings. - * `Show Insert Card button` feature was implemented long ago and never updated. It only works in very specific situations: the game must be jubeat, and you must disable raw input touch. + * `Show Insert Card button` feature was implemented long ago and never updated. It only works in very specific situations: the game must be jubeat, and you must disable raw input touch. It's recommended that you use the auto-card insert feature instead of this. ## Network