From 8f8f1ed0a6555142346cee4ea8aefd54ad368dc4 Mon Sep 17 00:00:00 2001 From: bicarus <202771338+bicarus-dev@users.noreply.github.com> Date: Mon, 1 Jun 2026 02:46:34 -0700 Subject: [PATCH] Updated Known issues (markdown) --- Known-issues.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/Known-issues.md b/Known-issues.md index ce1ece9..6d472a8 100644 --- a/Known-issues.md +++ b/Known-issues.md @@ -334,11 +334,10 @@ If running TDJ in windowed mode with subscreen in a separate window (`-w` on, `- ## Otoca Doll + * This game does not use EA cards, but instead **requires** one compatible webcam to be connected to scan QR codes on printed cards. * If you get a camera error: - * This game requires one compatible webcam to be connected. * Disable / unplug all other webcams except one on your PC, including any capture cards and VR headsets. - * If you don't have any compatible camera, enable `Otoca Camera Check Bypass (-otocacamhook)` option. - * Attempting to print a holographic version of a card hangs the game ([Issue #154](https://github.com/spice2x/spice2x.github.io/issues/154)). Workaround: don't pick the option for holographic. + * If you don't have any compatible camera, enable `Otoca Camera Check Bypass (-otocacamhook)` option, but obviously, you won't be able to scan the QR code. ## Scotto