From 84f431ad7a0f8747fb557aff29c3d52842d46e0e Mon Sep 17 00:00:00 2001 From: bicarus <202771338+bicarus-dev@users.noreply.github.com> Date: Sat, 11 Jul 2026 21:22:58 -0700 Subject: [PATCH] Updated Known issues (markdown) --- Known-issues.md | 1 + 1 file changed, 1 insertion(+) diff --git a/Known-issues.md b/Known-issues.md index 560a16e..0ca295c 100644 --- a/Known-issues.md +++ b/Known-issues.md @@ -46,6 +46,7 @@ ## Touch * If your touch screen is misbehaving in certain games, it's likely due to hardware incompatibility. For most touch-based games, spice uses Windows Raw Input API, which provides the lowest latency and the best performance; however, some lower-end touch screens have issues with Raw Input. In this case, try `Touch Compatibility Mode (Disable Raw Input Touch) (-wintouch)` option which tells spice to fall back to Windows 8 Pointer API / Windows 7 Touch API, which provides better compatibility but results in higher latency and worse performance. + * Note that each game handles touch differently and this is not a trivial topic; you'll need to experiment. It's very common to hear complaints like "my touch screen works fine in Osu but spice hates it", it's just how it is. ## Network