diff --git a/Asus-Xonar-AE.md b/Asus-Xonar-AE.md index b9d4666..7911d9f 100644 --- a/Asus-Xonar-AE.md +++ b/Asus-Xonar-AE.md @@ -109,13 +109,13 @@ In SpiceCfg, leave `-sdvxasio` as blank. The game will try to use ASIO first, an ## GITADORA Arena Model -Cab uses XONAR but it's a bit more complex than IIDX/SDVX. See [this wiki page](https://github.com/spice2x/spice2x.github.io/wiki/GITADORA-Arena-Model) +Cab uses Xonar but it's a bit more complex than IIDX/SDVX. See [this wiki page](https://github.com/spice2x/spice2x.github.io/wiki/GITADORA-Arena-Model) ## pop'n music High Cheers (pikapika pop-kun model) -Cab does not use XONAR or ASIO at all! It expects Realtek audio with WASAPI Exclusive @ 44.1kHz. +Cab does not use Xonar or ASIO at all! It expects Realtek audio with WASAPI Exclusive @ 44.1kHz. -You can use WASAPI, but if you want Exclusive, you'll need to set `WASAPI Exclusive Buffer Size (-exclusivebuffer)` to 16, otherwise audio will play in slow motion. If you still get glitches and crackles, increase it to 20. +You can still use your Xonar AE, but if you want Exclusive, you'll need to set `WASAPI Exclusive Buffer Size (-exclusivebuffer)` to 16, otherwise audio will play in slow motion. If you still get glitches and crackles, increase it to 20. # Troubleshooting