From 624fcfe48073652767207b10409758680892a1ea Mon Sep 17 00:00:00 2001 From: sp2xdev <127630192+sp2xdev@users.noreply.github.com> Date: Fri, 13 Dec 2024 14:18:52 -0800 Subject: [PATCH] Updated Known issues (markdown) --- Known-issues.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Known-issues.md b/Known-issues.md index ba6fbb9..7e84279 100644 --- a/Known-issues.md +++ b/Known-issues.md @@ -63,7 +63,7 @@ * On laptops - especially ones with hybrid iGPU+dGPU configuration - seem to have a **lot** of trouble correctly launching recent EG versions. This includes: window launching on the wrong monitor, failing to launch at correct resolution and/or refresh rate, or just failing to launch completely. The main issue seems to be that the game uses Windows and NVIDIA APIs to determine monitor state, but ends up with wrong information on hybrid GPU configurations. There is no fix or workaround at the moment, other than playing in windowed mode (YMMV), or just switching to a desktop PC. [Issue 117](https://github.com/spice2x/spice2x.github.io/issues/117) #### Booth - * sdvx1 (BOOTH) has some audio issues (Issue #186) and very minor graphical glitches on Windows10/11. Try Win7, or just use btools for this. + * sdvx1 (BOOTH) has some audio issues ([Issue #186](https://github.com/spice2x/spice2x.github.io/issues/186)) and very minor graphical glitches on Windows10/11. Try Win7, or just use btools for this. #### II