From 5125d9250b3b14bccbbeab9b083c1336ff745588 Mon Sep 17 00:00:00 2001 From: sp2xdev <127630192+sp2xdev@users.noreply.github.com> Date: Sun, 8 Dec 2024 15:32:01 -0800 Subject: [PATCH] Updated Audio modes demystified (markdown) --- Audio-modes-demystified.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Audio-modes-demystified.md b/Audio-modes-demystified.md index 0d17ba8..046ce35 100644 --- a/Audio-modes-demystified.md +++ b/Audio-modes-demystified.md @@ -31,7 +31,7 @@ Audio cannot be directly captured by another application, so a workaround is nee So far, only IIDX and SDVX support ASIO. The games look for a specific sound card, [Asus Xonar AE](https://github.com/spice2x/spice2x.github.io/wiki/Asus-Xonar-AE). If you purchase this card and install it, it will just work. Alternatively, you can use options in Spice (`-iidxasio` and `-sp2x-sdvxasio`) to override this to use your own ASIO device. > [!WARNING] -> Software ASIO drivers, such as ASIO4ALL, ASIO4ALL v2, FlexASIO are **not** going to provide you with better latency in most cases. They are receiving ASIO and then converting them to WASAPI Exclusive or Shared in the back end. If your hardware does not natively support ASIO, stick to **WASAPI Exclusive** for best performance. These are only really needed in case where the game is incompatible with your audio device. +> Software ASIO drivers, such as ASIO4ALL, ASIO4ALL v2, FlexASIO are **not** going to provide you with better latency in most cases. They are receiving ASIO and then converting them to WASAPI Exclusive or Shared in the back end (on your CPU). If your hardware does not natively support ASIO, stick to **WASAPI Exclusive** for best performance. These are only really needed in case where the game is incompatible with your audio device. # Game-specific information