From 4c3c87fa75ca0526a27b35d37a2ab89d677dc817 Mon Sep 17 00:00:00 2001 From: bicarus-dev <202771338+bicarus-dev@users.noreply.github.com> Date: Wed, 3 Dec 2025 01:45:18 -0800 Subject: [PATCH] Updated Known issues (markdown) --- Known-issues.md | 2 -- 1 file changed, 2 deletions(-) diff --git a/Known-issues.md b/Known-issues.md index c9cbf8c..b595427 100644 --- a/Known-issues.md +++ b/Known-issues.md @@ -87,7 +87,6 @@ * 99% of unknown crashes are due to missing DirectX dependencies or codecs. * For instructions on setting up DirectX and codecs, follow [this page](https://github.com/spice2x/spice2x.github.io/wiki/DLL-Dependencies), especially the section specifically about DDR. * Game may crash if running in windowed mode & focus is taken away while the game is booting. - * Do not specify `-exec gamemdx.dll`, ever. It won't work. Delete the option and try again. * Ensure you do not have non-Latin (Unicode) path to your game folder; codecs will fail to register properly and cause your game to crash. ## SDVX @@ -162,7 +161,6 @@ When you would need to toggle flag(s) : * AMD GPUs may see a crash after certain battle modes, such as Arena or Single Battle (crash on top of d3d9on12 module). Not enough data to determine exact configuration that causes this issue. Workaround is to use DXVK. * If you're on NVIDIA GPU, simply don't use dx9on12. * If you see `F:GraphicUtility: Timeout AddLoadBuff` during boot, then disk I/O is timing out in the game due to slow disk read speed. Add folder exception in anti-virus and move to an SSD. - * Do not use `-exec soundvoltex.dll` unless you know what you are doing. If you do this, you are going to undo practically every hook that is performed, which means your I/O won't work properly, windows won't get scaled properly, subscreen won't show, etc. ### Physical touchscreen for subscreen