From 44cb138b7ab108aad73a55f0c6dd3a3ba0267549 Mon Sep 17 00:00:00 2001 From: bicarus <202771338+bicarus-dev@users.noreply.github.com> Date: Tue, 2 Jun 2026 02:09:04 -0700 Subject: [PATCH] Updated Known issues (markdown) --- Known-issues.md | 2 -- 1 file changed, 2 deletions(-) diff --git a/Known-issues.md b/Known-issues.md index cdce4e2..699e665 100644 --- a/Known-issues.md +++ b/Known-issues.md @@ -8,8 +8,6 @@ # Common issues across all games ## General - * When you open a log.txt, you'll want to reopen it with `SHIFT-JIS` encoding to properly show Japanese text. How you do this depend on your text editor. - * Some anti-virus software may (incorrectly) flag the binaries as malware. If you have concerns, you are free to inspect the included source files and compile on your own. * Make sure the game contents are not marked as read-only on your filesystem. Having files with read only attribute can lead to game crashes or failures to launch. This commonly happens when a file-sharing program (like torrent clients) is open, or when copying files across filesystems or operating systems (Linux, Mac OS). * If game crashes with `(AcLayers): (unknown): NotifyShims` on the stack - this was a bug in d3d9.dll bundled with ifs_layeredfs, please update to v3.8 or higher. See https://github.com/mon/ifs_layeredfs/issues/11. * If game crashes with `(AcGenral): (unknown): NotifyShims` on the stack when recording with OBS, try turning off Full Screen Optimizations for spice binary and see if it helps.