From 3d9ffe983fc5feb5233420f59385c3a1a28d1de3 Mon Sep 17 00:00:00 2001 From: sp2xdev <127630192+sp2xdev@users.noreply.github.com> Date: Mon, 23 Jun 2025 14:33:34 -0700 Subject: [PATCH] Updated Audio modes demystified (markdown) --- Audio-modes-demystified.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Audio-modes-demystified.md b/Audio-modes-demystified.md index a0c315a..fd8ba35 100644 --- a/Audio-modes-demystified.md +++ b/Audio-modes-demystified.md @@ -30,7 +30,7 @@ Audio cannot be directly captured by another application, so a workaround is nee Lowest latency. Requires special audio device to support ASIO, at specific format, as the game directly communicates with the audio card, skipping Windows audio layers. On most audio hardware, running ASIO will be an exclusive operation (mutes all other audio streams). -Game will not show up in Windows audio mixer. +Game will not show up in Windows audio mixer. Depending on your audio device, adjusting the volume may or may not be possible. Audio cannot be directly captured by another application, so a workaround is needed to record or share the audio stream.