From 3247cda1b004ac3c26dbed320ebe5272000039fa Mon Sep 17 00:00:00 2001 From: bicarus <202771338+bicarus-dev@users.noreply.github.com> Date: Sat, 11 Jul 2026 21:26:59 -0700 Subject: [PATCH] Updated Known issues (markdown) --- Known-issues.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Known-issues.md b/Known-issues.md index 7154860..dcb0193 100644 --- a/Known-issues.md +++ b/Known-issues.md @@ -47,7 +47,7 @@ * If your touch screen is misbehaving in certain games, it's likely due to hardware incompatibility. * For most touch-based games, spice uses Windows Raw Input API, which provides the lowest latency and the best performance; however, some lower-end touch screens have issues with Raw Input. In this case, try `Touch Compatibility Mode (Disable Raw Input Touch) (-wintouch)` option which tells spice to fall back to Windows 8 Pointer API / Windows 7 Touch API, which provides better compatibility but results in higher latency and worse performance. - * Note that each game handles touch differently and this is not a trivial topic; you'll need to experiment with various options and Windows settings. It's very common to hear complaints like "my touch screen works fine in Osu but spice hates it", it's just how it is due to developers being unable to test every touch screen out there. + * Note that each game handles touch differently and this is not a trivial topic; you'll need to experiment with various options and Windows settings. ## Network