From 214be6be24eed716bc613783357cb5f015d4f7f6 Mon Sep 17 00:00:00 2001 From: bicarus <202771338+bicarus-dev@users.noreply.github.com> Date: Sun, 2 Aug 2026 20:37:29 -0700 Subject: [PATCH] Updated Configuring touch screens as subscreen (markdown) --- Configuring-touch-screens-as-subscreen.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Configuring-touch-screens-as-subscreen.md b/Configuring-touch-screens-as-subscreen.md index 053c726..3bb8b5d 100644 --- a/Configuring-touch-screens-as-subscreen.md +++ b/Configuring-touch-screens-as-subscreen.md @@ -73,6 +73,8 @@ If you have issues with touches not registering properly (e.g., requiring "doubl * As a side effect, mouse support will be disabled; i.e., clicking with your mouse will no longer register as touches. * Not all monitors need this, but turning it on is safe for all monitors. +Note: as of `spice2x-26-07-24` this is no longer needed; things should just work. + ### Refresh rate issues Assuming you have a 120Hz monitor as the primary monitor and 60Hz monitor as the sub screen, if you forcibly enable V-Sync, the game may incorrectly launch at 60Hz on both screens. To fix this, make sure to use default V-Sync settings. For example, in NVIDIA Control Panel, you want to set V-Sync settings to `Use the 3D application setting`. You also need to ensure that FreeSync and G-Sync are **OFF**.