From 1610bbe43b4d4541de3098c0bfc8018265b64aac Mon Sep 17 00:00:00 2001 From: bicarus-dev <202771338+bicarus-dev@users.noreply.github.com> Date: Wed, 22 Oct 2025 23:05:27 -0700 Subject: [PATCH] Updated Known issues (markdown) --- Known-issues.md | 1 + 1 file changed, 1 insertion(+) diff --git a/Known-issues.md b/Known-issues.md index 86f5674..6e90835 100644 --- a/Known-issues.md +++ b/Known-issues.md @@ -69,6 +69,7 @@ * If the game fails to launch due to audio errors, turn on `GitaDora Two Channel Audio (-2ch)` option which forces the game to use only two audio channels. This is not perfect though, the game will sound different when compared to the arcade. * For Guitar, if you only hear sounds from the left speaker, it's because you booted into a mode with two guitars, so you are only hearing sound effects on the 1P side. To "fix" this, set `GitaDora Cabinet Type` option to `SD2` which only has one guitar. * If the game disappears during the boot sequence, most likely audio failed to initialize; check for `W:audio::wasapi: WrappedIAudioClient::IsFormatSupported failed` in the log. + * GITADORA series uses WASAPI Exclusive @ 48khz. There are no shared mode audio patches. If your DAC supports ASIO, you can try that instead following [this guide](https://github.com/spice2x/spice2x.github.io/wiki/Audio-modes-demystified#exclusive-wasapi---asio-conversion). ### XG2 / XG3