From 11f5d4b7e612ab6817dfa4106ff6960f5838fcf2 Mon Sep 17 00:00:00 2001 From: sp2xdev <127630192+sp2xdev@users.noreply.github.com> Date: Fri, 23 May 2025 20:14:30 -0700 Subject: [PATCH] Updated Known issues (markdown) --- Known-issues.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Known-issues.md b/Known-issues.md index 2e1d533..d779d37 100644 --- a/Known-issues.md +++ b/Known-issues.md @@ -113,7 +113,7 @@ I:stackwalker: 74664880 (libavs-win32): (unknown): XCd229cc000099 * The most impactful tweaks are: disable graphics scaling (F11 menu in overlay), ensure XMP is enabled in BIOS, setting `loglevel` to `fatal`, and disable VBS and the hypervisor. * Game crashes with `W:BM2D: CreateLayer() 指定したレイヤーは存在しません touch_effect` (or instead of `touch_effect`, the name of any other game resource), and then a crash later with `EXCEPTION_ACCESS_VIOLATION`. * You have bad / incomplete data. - * Either you are missing the texture file mentioned, or your DLLs are outdated or mismatched. + * Either you are missing the texture file mentioned, or your DLLs are outdated (missed DLL updates) or mismatched. * Make sure your game files are not mismatched, and that you do not have conflicting DLLs in multiple places (such as in `modules` directory and also in the game root). It's probably `afp-core.dll` and `afp-utils.dll`. ### Server-side graphics settings (SUBMONITOR_VSYNC_ENABLE and USE_CUDA_VIDEO_PRESENTER)