From 0f7ba1dd309870475fad4ddfafd9ed6d22e6a0bf Mon Sep 17 00:00:00 2001 From: bicarus <202771338+bicarus-dev@users.noreply.github.com> Date: Thu, 15 Jan 2026 01:49:31 -0800 Subject: [PATCH] Updated Patching DLLs (hex edits) (markdown) --- Patching-DLLs-(hex-edits).md | 9 --------- 1 file changed, 9 deletions(-) diff --git a/Patching-DLLs-(hex-edits).md b/Patching-DLLs-(hex-edits).md index 0b0e2f6..16e0878 100644 --- a/Patching-DLLs-(hex-edits).md +++ b/Patching-DLLs-(hex-edits).md @@ -31,15 +31,6 @@ Launch `spicecfg.exe`. Open the patches tab. Make sure that the datecode and mod If you are using batch scripts to launch games, make sure you are using the same `-modules` parameter when you launch `spicecfg.exe` as you would for `spice.exe` or `spice64.exe`. -### Available patch sources - -Visit the following pages for instructions. - -* BemaniPatcher for spice2x - https://djtrackers.github.io/BemaniPatcher -* two-torial patcher - https://sp2x.two-torial.xyz/ - -These are maintained by separate entities and **not** associated with spice2x developers. - ### Hard Apply Patches While not required, patches may need to be written to the module in certain circumstances. With the `Hard Apply` option, spice2x writes the patches to the module after making a backup to `{module}.bak`.