From 0766bbedf5af8288baa0e52ec429a6414626895e Mon Sep 17 00:00:00 2001 From: bicarus <202771338+bicarus-dev@users.noreply.github.com> Date: Wed, 6 May 2026 23:44:51 -0700 Subject: [PATCH] Updated Spice SDK (markdown) --- Spice-SDK.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Spice-SDK.md b/Spice-SDK.md index ece2db9..a08d4d1 100644 --- a/Spice-SDK.md +++ b/Spice-SDK.md @@ -6,6 +6,8 @@ This is meant to be an alternative to writing applications over Spice API; as th For example, you could write an I/O module for a custom controller over COM, knowing that if you call `set_button` from your DLL, it will be consumed by Spice the next time the game polls for I/O. +It could also be used by DLL hooks that act as game mods. While you might not need most of the functionality that the SDK provides, you could still make use of the logging functions and skip the part where you previously had to attach AVS hooks. + Currently, the SDK does not implement everything the API has. They are not meant to be in sync; two surfaces will diverge. ## Instructions