From 0176fba78a52e25cd5add7760c0441896e318fa1 Mon Sep 17 00:00:00 2001 From: bicarus <202771338+bicarus-dev@users.noreply.github.com> Date: Sun, 12 Jul 2026 02:00:16 -0700 Subject: [PATCH] Updated Known issues (markdown) --- Known-issues.md | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Known-issues.md b/Known-issues.md index 04f0f31..2e032fb 100644 --- a/Known-issues.md +++ b/Known-issues.md @@ -72,7 +72,10 @@ * 9on12 can also cause games to hang or crash - e.g., SDVX VW, IIDX32+, etc * Third party DirectX-reimplementations (e.g., dxvk, ForceD3D9On12) may occasionally cause crashes in the weirdest ways; if you encounter random crashes, please try running the game without them. No support will be provided for these. * Having NVIDIA RTX Voice (or other NVIDIA applications) open sometimes causes games to randomly crash in fullscreen. - * Some older games do not like it when you alt-tab out of the game or lose focus while in full screen. This is unfortunately a limitation of XP-era DirectX9. Newer games that use DirectX9Ex APIs do not have this problem. + * Some older games do not like it when you alt-tab out of the game or lose focus while in full screen. This is unfortunately a limitation of XP-era DirectX9. Newer games that use DirectX9Ex APIs do not have this problem. To mitigate this, you can try: + * windowed mode + * *Full Screen Optimizations* feature of Windows + * DX9 re-implementations like 9on12 or DXVK (YMMV of course) # Game-specific