mirror of
https://github.com/spice2x/spice2x.github.io.git
synced 2026-10-01 11:18:12 +03:00
## Link to GitHub Issue or related Pull Request, if one exists #574 ## Description of change Refactor so that grouping of lights are in common I/O code. Add this to IIDX/SDVX/DDR/GitaDora. ## Testing
145 lines
5.1 KiB
C++
145 lines
5.1 KiB
C++
#include "io.h"
|
|
|
|
std::vector<Button> &games::sdvx::get_buttons() {
|
|
static std::vector<Button> buttons;
|
|
|
|
if (buttons.empty()) {
|
|
buttons = GameAPI::Buttons::getButtons("Sound Voltex");
|
|
|
|
GameAPI::Buttons::sortButtons(
|
|
&buttons,
|
|
"Service",
|
|
"Test",
|
|
"Coin Mech",
|
|
"BT-A",
|
|
"BT-B",
|
|
"BT-C",
|
|
"BT-D",
|
|
"FX-L",
|
|
"FX-R",
|
|
"Start",
|
|
"VOL-L Left",
|
|
"VOL-L Right",
|
|
"VOL-R Left",
|
|
"VOL-R Right",
|
|
"Headphone"
|
|
);
|
|
}
|
|
|
|
return buttons;
|
|
}
|
|
|
|
std::string games::sdvx::get_buttons_help() {
|
|
// keep to max 100 characters wide
|
|
return
|
|
" Start\n"
|
|
"\n"
|
|
" VOL-L VOL_R\n"
|
|
"\n"
|
|
" BT-A BT-B BT-C BT-D\n"
|
|
" FX-L FX-R \n"
|
|
"\n"
|
|
"For controllers, use Analog tab for knobs."
|
|
;
|
|
}
|
|
|
|
std::vector<Analog> &games::sdvx::get_analogs() {
|
|
static std::vector<Analog> analogs;
|
|
|
|
if (analogs.empty()) {
|
|
analogs = GameAPI::Analogs::getAnalogs("Sound Voltex");
|
|
|
|
GameAPI::Analogs::sortAnalogs(
|
|
&analogs,
|
|
"VOL-L",
|
|
"VOL-R"
|
|
);
|
|
}
|
|
|
|
return analogs;
|
|
}
|
|
|
|
std::vector<Light> &games::sdvx::get_lights() {
|
|
static std::vector<Light> lights;
|
|
|
|
if (lights.empty()) {
|
|
lights = GameAPI::Lights::getLights("Sound Voltex");
|
|
|
|
GameAPI::Lights::sortLightsWithCategory(
|
|
&lights,
|
|
{
|
|
{"Common", "BT-A"},
|
|
{"Common", "BT-B"},
|
|
{"Common", "BT-C"},
|
|
{"Common", "BT-D"},
|
|
{"Common", "FX-L"},
|
|
{"Common", "FX-R"},
|
|
{"Common", "Start"},
|
|
{"Nemsys", "Wing Left Up R"},
|
|
{"Nemsys", "Wing Left Up G"},
|
|
{"Nemsys", "Wing Left Up B"},
|
|
{"Nemsys", "Wing Right Up R"},
|
|
{"Nemsys", "Wing Right Up G"},
|
|
{"Nemsys", "Wing Right Up B"},
|
|
{"Nemsys", "Wing Left Low R"},
|
|
{"Nemsys", "Wing Left Low G"},
|
|
{"Nemsys", "Wing Left Low B"},
|
|
{"Nemsys", "Wing Right Low R"},
|
|
{"Nemsys", "Wing Right Low G"},
|
|
{"Nemsys", "Wing Right Low B"},
|
|
{"Nemsys", "Woofer R"},
|
|
{"Nemsys", "Woofer G"},
|
|
{"Nemsys", "Woofer B"},
|
|
{"Nemsys", "Controller R"},
|
|
{"Nemsys", "Controller G"},
|
|
{"Nemsys", "Controller B"},
|
|
{"Nemsys", "Generator R"},
|
|
{"Nemsys", "Generator G"},
|
|
{"Nemsys", "Generator B"},
|
|
{"Nemsys", "Pop"},
|
|
{"Nemsys", "Title Left"},
|
|
{"Nemsys", "Title Right"},
|
|
{"System", "Volume Sound"},
|
|
{"System", "Volume Headphone"},
|
|
{"System", "Volume External"},
|
|
{"System", "Volume Woofer"},
|
|
{"Valkyrie", "IC Card Reader R"},
|
|
{"Valkyrie", "IC Card Reader G"},
|
|
{"Valkyrie", "IC Card Reader B"},
|
|
{"Valkyrie", "Title Avg R"},
|
|
{"Valkyrie", "Title Avg G"},
|
|
{"Valkyrie", "Title Avg B"},
|
|
{"Valkyrie", "Upper Left Speaker Avg R"},
|
|
{"Valkyrie", "Upper Left Speaker Avg G"},
|
|
{"Valkyrie", "Upper Left Speaker Avg B"},
|
|
{"Valkyrie", "Upper Right Speaker Avg R"},
|
|
{"Valkyrie", "Upper Right Speaker Avg G"},
|
|
{"Valkyrie", "Upper Right Speaker Avg B"},
|
|
{"Valkyrie", "Left Wing Avg R"},
|
|
{"Valkyrie", "Left Wing Avg G"},
|
|
{"Valkyrie", "Left Wing Avg B"},
|
|
{"Valkyrie", "Right Wing Avg R"},
|
|
{"Valkyrie", "Right Wing Avg G"},
|
|
{"Valkyrie", "Right Wing Avg B"},
|
|
{"Valkyrie", "Lower Left Speaker Avg R"},
|
|
{"Valkyrie", "Lower Left Speaker Avg G"},
|
|
{"Valkyrie", "Lower Left Speaker Avg B"},
|
|
{"Valkyrie", "Lower Right Speaker Avg R"},
|
|
{"Valkyrie", "Lower Right Speaker Avg G"},
|
|
{"Valkyrie", "Lower Right Speaker Avg B"},
|
|
{"Valkyrie", "Control Panel Avg R"},
|
|
{"Valkyrie", "Control Panel Avg G"},
|
|
{"Valkyrie", "Control Panel Avg B"},
|
|
{"Valkyrie", "Woofer Avg R"},
|
|
{"Valkyrie", "Woofer Avg G"},
|
|
{"Valkyrie", "Woofer Avg B"},
|
|
{"Valkyrie", "V Unit Avg R"},
|
|
{"Valkyrie", "V Unit Avg G"},
|
|
{"Valkyrie", "V Unit Avg B"}
|
|
}
|
|
);
|
|
}
|
|
|
|
return lights;
|
|
}
|